◆ update()
Update function for a vehicle component.
- Parameters
-
| [in] | dt | The timestep size to use for the update step. |
| [in] | context | Vehicle simulation context holding global data or data that usually applies to a large group of vehicles. |
- Returns
- True if subsequent components in a sequence should get updated, false if the sequence should be aborted.
- See also
- PxVehicleComponentSequence
Implemented in physx::vehicle2::PxVehicleDirectDriveCommandResponseComponent, physx::vehicle2::PxVehicleDirectDriveActuationStateComponent, physx::vehicle2::PxVehicleDirectDrivetrainComponent, physx::vehicle2::PxVehicleEngineDriveCommandResponseComponent, physx::vehicle2::PxVehicleMultiWheelDriveDifferentialStateComponent, physx::vehicle2::PxVehicleFourWheelDriveDifferentialStateComponent, physx::vehicle2::PxVehicleTankDriveDifferentialStateComponent, physx::vehicle2::PxVehicleLegacyFourWheelDriveDifferentialStateComponent, physx::vehicle2::PxVehicleEngineDriveActuationStateComponent, physx::vehicle2::PxVehicleEngineDrivetrainComponent, physx::vehicle2::PxVehiclePhysXActorBeginComponent, physx::vehicle2::PxVehiclePhysXActorEndComponent, physx::vehicle2::PxVehiclePhysXConstraintComponent, physx::vehicle2::PxVehiclePhysXRoadGeometrySceneQueryComponent, physx::vehicle2::PxVehiclePVDComponent, physx::vehicle2::PxVehicleRigidBodyComponent, physx::vehicle2::PxVehicleSuspensionComponent, physx::vehicle2::PxVehicleLegacySuspensionComponent, physx::vehicle2::PxVehicleTireComponent, physx::vehicle2::PxVehicleLegacyTireComponent, physx::vehicle2::PxVehicleWheelComponent, and snippetvehicle2::CustomSuspensionComponent.
The documentation for this class was generated from the following file: