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RavEngine
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#include <PxUserAllocated.h>
Inherited by physx::Cm::DelegateFanoutTask< physx::Sc::Scene, &Scene::postNarrowPhase >, physx::Cm::DelegateFanoutTask< physx::Sc::Scene, &Scene::finalizationPhase >, physx::Cm::DelegateFanoutTask< physx::Sc::Scene, &Scene::updateBoundsAndShapes >, physx::Cm::DelegateFanoutTask< physx::Sc::Scene, &Scene::postBroadPhaseStage3 >, physx::Cm::DelegateTask< physx::Bp::AABBManager, &AABBManager::postBpStage3 >, physx::Cm::DelegateTask< NpScene, &NpScene::sceneQueriesStaticPrunerUpdate >, physx::Cm::DelegateTask< NpScene, &NpScene::sceneQueriesDynamicPrunerUpdate >, physx::Cm::DelegateTask< NpScene, &NpScene::executeScene >, physx::Cm::DelegateTask< NpScene, &NpScene::executeCollide >, physx::Cm::DelegateTask< NpScene, &NpScene::executeAdvance >, physx::Cm::DelegateTask< PxsCCDContext, &PxsCCDContext::postCCDSweep >, physx::Cm::DelegateTask< PxsCCDContext, &PxsCCDContext::postCCDAdvance >, physx::Cm::DelegateTask< PxsCCDContext, &PxsCCDContext::postCCDDepenetrate >, physx::Cm::DelegateTask< physx::Sc::NPhaseCore, &Sc::NPhaseCore::mergeProcessedTriggerInteractions >, physx::Cm::DelegateTask< physx::Sc::Scene, &Scene::secondPassNarrowPhase >, physx::Cm::DelegateTask< physx::Sc::Scene, &Scene::updateCCDMultiPass >, physx::Cm::DelegateTask< physx::Sc::Scene, &Scene::updateCCDSinglePass >, physx::Cm::DelegateTask< physx::Sc::Scene, &Scene::updateCCDSinglePassStage2 >, physx::Cm::DelegateTask< physx::Sc::Scene, &Scene::updateCCDSinglePassStage3 >, physx::Cm::DelegateTask< physx::Sc::Scene, &Scene::ccdBroadPhaseAABB >, physx::Cm::DelegateTask< physx::Sc::Scene, &Scene::ccdBroadPhase >, physx::Cm::DelegateTask< physx::Sc::Scene, &Scene::postCCDPass >, physx::Cm::DelegateTask< physx::Sc::Scene, &Scene::afterIntegration >, physx::Cm::DelegateTask< physx::Sc::Scene, &Scene::constraintProjection >, physx::Cm::DelegateTask< physx::Sc::Scene, &Scene::postSolver >, physx::Cm::DelegateTask< physx::Sc::Scene, &Scene::solver >, physx::Cm::DelegateTask< physx::Sc::Scene, &Scene::updateBodies >, physx::Cm::DelegateTask< physx::Sc::Scene, &Scene::updateShapes >, physx::Cm::DelegateTask< physx::Sc::Scene, &Scene::updateSimulationController >, physx::Cm::DelegateTask< physx::Sc::Scene, &Scene::updateDynamics >, physx::Cm::DelegateTask< physx::Sc::Scene, &Scene::processLostContacts >, physx::Cm::DelegateTask< physx::Sc::Scene, &Scene::processLostContacts2 >, physx::Cm::DelegateTask< physx::Sc::Scene, &Scene::processLostContacts3 >, physx::Cm::DelegateTask< physx::Sc::Scene, &Scene::destroyManagers >, physx::Cm::DelegateTask< physx::Sc::Scene, &Scene::lostTouchReports >, physx::Cm::DelegateTask< physx::Sc::Scene, &Scene::unregisterInteractions >, physx::Cm::DelegateTask< physx::Sc::Scene, &Scene::processNarrowPhaseLostTouchEventsIslands >, physx::Cm::DelegateTask< physx::Sc::Scene, &Scene::processNarrowPhaseLostTouchEvents >, physx::Cm::DelegateTask< physx::Sc::Scene, &Scene::postThirdPassIslandGen >, physx::Cm::DelegateTask< physx::Sc::Scene, &Scene::postIslandGen >, physx::Cm::DelegateTask< physx::Sc::Scene, &Scene::islandGen >, physx::Cm::DelegateTask< physx::Sc::Scene, &Scene::preRigidBodyNarrowPhase >, physx::Cm::DelegateTask< physx::Sc::Scene, &Scene::setEdgesConnected >, physx::Cm::DelegateTask< physx::Sc::Scene, &Scene::fetchPatchEvents >, physx::Cm::DelegateTask< physx::Sc::Scene, &Scene::processLostSolverPatches >, physx::Cm::DelegateTask< physx::Sc::Scene, &Scene::processFoundSolverPatches >, physx::Cm::DelegateTask< physx::Sc::Scene, &Scene::rigidBodyNarrowPhase >, physx::Cm::DelegateTask< physx::Sc::Scene, &Scene::unblockNarrowPhase >, physx::Cm::DelegateTask< physx::Sc::Scene, &Scene::postBroadPhase >, physx::Cm::DelegateTask< physx::Sc::Scene, &Scene::postBroadPhaseContinuation >, physx::Cm::DelegateTask< physx::Sc::Scene, &Scene::postBroadPhaseStage2 >, physx::Cm::DelegateTask< physx::Sc::Scene, &Scene::preallocateContactManagers >, physx::Cm::DelegateTask< physx::Sc::Scene, &Scene::islandInsertion >, physx::Cm::DelegateTask< physx::Sc::Scene, &Scene::registerContactManagers >, physx::Cm::DelegateTask< physx::Sc::Scene, &Scene::registerInteractions >, physx::Cm::DelegateTask< physx::Sc::Scene, &Scene::registerSceneInteractions >, physx::Cm::DelegateTask< physx::Sc::Scene, &Scene::broadPhase >, physx::Cm::DelegateTask< physx::Sc::Scene, &Scene::advanceStep >, physx::Cm::DelegateTask< physx::Sc::Scene, &Scene::collideStep >, physx::Cm::DelegateTask< physx::Sc::Scene, &Scene::broadPhaseFirstPass >, physx::Cm::DelegateTask< physx::Sc::Scene, &Scene::broadPhaseSecondPass >, physx::Cm::DelegateTask< physx::Sc::Scene, &Scene::updateBroadPhase >, physx::Cm::DelegateTask< physx::Sc::Scene, &Scene::preIntegrate >, physx::Cm::IDPoolBase< PxArray< PxU32 > >, physx::Cm::IDPoolBase< InlineFixedArray< PxU32, Capacity > >, physx::Cm::PreallocatingPool< physx::Sc::ShapeSim >, physx::Cm::PreallocatingPool< physx::Sc::StaticSim >, physx::Cm::PreallocatingPool< physx::Sc::BodySim >, physx::PxBitMapBase< PxVirtualAllocator >, physx::PxPoolBase< T, typename PxAllocatorTraits< T >::Type >, physx::PxPoolBase< FeatherstoneArticulation, PxAlignedAllocator< 64 > >, physx::PxPoolBase< physx::Gu::AABBTreeIndices, typename PxAllocatorTraits< physx::Gu::AABBTreeIndices >::Type >, physx::PxPoolBase< physx::Gu::IncrementalAABBTreeNodePair, typename PxAllocatorTraits< physx::Gu::IncrementalAABBTreeNodePair >::Type >, physx::PxPoolBase< physx::NpConnectorArray, typename PxAllocatorTraits< physx::NpConnectorArray >::Type >, physx::PxPoolBase< physx::NpRigidDynamic, typename PxAllocatorTraits< physx::NpRigidDynamic >::Type >, physx::PxPoolBase< physx::NpRigidStatic, typename PxAllocatorTraits< physx::NpRigidStatic >::Type >, physx::PxPoolBase< physx::NpShape, typename PxAllocatorTraits< physx::NpShape >::Type >, physx::PxPoolBase< physx::NpAggregate, typename PxAllocatorTraits< physx::NpAggregate >::Type >, physx::PxPoolBase< physx::NpConstraint, typename PxAllocatorTraits< physx::NpConstraint >::Type >, physx::PxPoolBase< physx::NpMaterial, typename PxAllocatorTraits< physx::NpMaterial >::Type >, physx::PxPoolBase< physx::NpArticulationReducedCoordinate, typename PxAllocatorTraits< physx::NpArticulationReducedCoordinate >::Type >, physx::PxPoolBase< physx::NpArticulationLink, typename PxAllocatorTraits< physx::NpArticulationLink >::Type >, physx::PxPoolBase< physx::NpArticulationJointReducedCoordinate, typename PxAllocatorTraits< physx::NpArticulationJointReducedCoordinate >::Type >, physx::PxPoolBase< PtrBlock< 4 >, typename PxAllocatorTraits< PtrBlock< 4 > >::Type >, physx::PxPoolBase< PtrBlock< 16 >, typename PxAllocatorTraits< PtrBlock< 16 > >::Type >, physx::PxPoolBase< PtrBlock< 64 >, typename PxAllocatorTraits< PtrBlock< 64 > >::Type >, physx::PxPoolBase< physx::Gu::LargePersistentContactManifold, typename PxAllocatorTraits< physx::Gu::LargePersistentContactManifold >::Type >, physx::PxPoolBase< physx::Gu::SpherePersistentContactManifold, typename PxAllocatorTraits< physx::Gu::SpherePersistentContactManifold >::Type >, physx::PxPoolBase< physx::Sc::ConstraintGroupNode, typename PxAllocatorTraits< physx::Sc::ConstraintGroupNode >::Type >, physx::PxPoolBase< physx::Sc::ActorPair, typename PxAllocatorTraits< physx::Sc::ActorPair >::Type >, physx::PxPoolBase< physx::Sc::ActorPairReport, typename PxAllocatorTraits< physx::Sc::ActorPairReport >::Type >, physx::PxPoolBase< physx::Sc::ShapeInteraction, typename PxAllocatorTraits< physx::Sc::ShapeInteraction >::Type >, physx::PxPoolBase< physx::Sc::TriggerInteraction, typename PxAllocatorTraits< physx::Sc::TriggerInteraction >::Type >, physx::PxPoolBase< physx::Sc::ActorPairContactReportData, typename PxAllocatorTraits< physx::Sc::ActorPairContactReportData >::Type >, physx::PxPoolBase< physx::Sc::ElementInteractionMarker, typename PxAllocatorTraits< physx::Sc::ElementInteractionMarker >::Type >, physx::PxPoolBase< PointerBlock8, typename PxAllocatorTraits< PointerBlock8 >::Type >, physx::PxPoolBase< PointerBlock16, typename PxAllocatorTraits< PointerBlock16 >::Type >, physx::PxPoolBase< PointerBlock32, typename PxAllocatorTraits< PointerBlock32 >::Type >, physx::PxPoolBase< MemBlock128, typename PxAllocatorTraits< MemBlock128 >::Type >, physx::PxPoolBase< MemBlock256, typename PxAllocatorTraits< MemBlock256 >::Type >, physx::PxPoolBase< MemBlock384, typename PxAllocatorTraits< MemBlock384 >::Type >, physx::PxPoolBase< physx::Sc::ConstraintSim, typename PxAllocatorTraits< physx::Sc::ConstraintSim >::Type >, physx::PxPoolBase< physx::Sc::ConstraintInteraction, typename PxAllocatorTraits< physx::Sc::ConstraintInteraction >::Type >, physx::PxPoolBase< physx::Sc::SimStateData, typename PxAllocatorTraits< physx::Sc::SimStateData >::Type >, physx::PxThreadT< UtilAllocator >, physx::RepXSerializerImpl< PxAggregate >, physx::RepXSerializerImpl< PxArticulationReducedCoordinate >, physx::RepXSerializerImpl< PxBVH33TriangleMesh >, physx::RepXSerializerImpl< PxBVH34TriangleMesh >, physx::RepXSerializerImpl< PxConvexMesh >, physx::RepXSerializerImpl< PxHeightField >, physx::RepXSerializerImpl< TJointType >, physx::RepXSerializerImpl< PxMaterial >, physx::RepXSerializerImpl< PxRigidDynamic >, physx::RepXSerializerImpl< PxRigidStatic >, physx::RepXSerializerImpl< PxShape >, physx::RepXSerializerImpl< TVehicleType >, AdjEdge, BV32Node, BV4BuildParams::Slab, BV4Node, BVData, physx::Gu::FIFOStack, Item, OmniPvdChunk, Pair, QuantizerImpl, physx::Sc::FilterPairManager, VoxelMap, internalABP::ABP, internalABP::ABP_Object, internalABP::SIMD_AABB4, internalMBP::MBP, internalMBP::MBPEntry, internalMBP::MBP_Object, internalMBP::Region, internalMBP::RegionData, internalMBP::RegionHandle, local::QuickHull, physx::BigConvexData, physx::BigConvexDataBuilder, physx::Bp::AABBManagerBase, physx::Bp::Aggregate, physx::Bp::AggregateBoundsComputationTask, physx::Bp::BoundsArray, physx::Bp::BroadPhaseBase, physx::Bp::IAABB, physx::Bp::InternalPair, physx::Bp::PersistentPairs, physx::Bp::PreBpUpdateTask, physx::Bp::SIMD_AABB, physx::Cm::Collection, physx::Cm::DelegateFanoutTask< T, Fn >, physx::Cm::DelegateTask< T, Fn >, physx::Cm::IDPoolBase< FreeBuffer >, physx::Cm::PreallocatingPool< T >, physx::Cm::RenderBuffer, physx::ConvexHull, physx::ConvexHullBuilder, physx::Cooking, physx::Dy::ThresholdStream, physx::Ext::DefaultCpuDispatcher, physx::Ext::JointT< Base, DataClass, ValueStruct >, physx::ExtGpu::ParticleClothBuffersImpl, physx::ExtGpu::ParticleClothBuffersImpl, physx::ExtGpu::ParticleRigidBuffersImpl, physx::ExtGpu::ParticleRigidBuffersImpl, physx::ExtGpu::ParticleVolumeBuffersImpl, physx::ExtGpu::ParticleVolumeBuffersImpl, physx::ExtGpu::PxParticleAttachmentBuffer, physx::ExtGpu::PxParticleClothCookerImpl, physx::Foundation, physx::Gu::AABBTreeBuildNode, physx::Gu::AABBTreeBuildParams, physx::Gu::AABBTreeNode, physx::Gu::AdjTriangle, physx::Gu::Adjacencies, physx::Gu::BV32Data, physx::Gu::BV32Tree, physx::Gu::BV4Tree, physx::Gu::BV4_AABBTree, physx::Gu::BVDataSwizzledNQ, physx::Gu::BVDataSwizzledQ, physx::Gu::BVH, physx::Gu::BVHCoreData, physx::Gu::BVHNode, physx::Gu::BasePruner, physx::Gu::BucketPrunerCore, physx::Gu::BucketPrunerMap, physx::Gu::BucketPrunerPair, physx::Gu::CenterExtents, physx::Gu::CompanionPruner, physx::Gu::ConvexMesh, physx::Gu::EdgeList, physx::Gu::HeightField, physx::Gu::IncrementalAABBPrunerCore, physx::Gu::IncrementalAABBTree, physx::Gu::IncrementalAABBTreeNode, physx::Gu::IndTetrahedron16, physx::Gu::IndTetrahedron32, physx::Gu::IndexedTriangleT< T >, physx::Gu::MeshDataBase, physx::Gu::MeshFactory, physx::Gu::NodeAllocator, physx::Gu::PruningPool, physx::Gu::QuerySystem, physx::Gu::QuerySystem::PrunerExt, physx::Gu::RaycastHitInternal, physx::Gu::SDF, physx::Gu::SoftBodyAuxData, physx::Gu::SoftBodyMesh, physx::Gu::SoftBodyMeshData, physx::Gu::SourceMeshBase, physx::Gu::SweepHit, physx::Gu::TetrahedronMesh, physx::Gu::TriangleMesh, physx::IG::SimpleIslandManager, physx::NpBase, physx::NpFEMSoftBodyMaterial, physx::NpMaterial, physx::NpPBDMaterial, physx::NpParticleClothPreProcessor, physx::NpPhysics, physx::NpPtrTableStorageManager, physx::NpScene, physx::NpShapeManager, physx::PxBitMapBase< PxAllocator >, physx::PxCollisionMeshMappingData, physx::PxCollisionTetrahedronMeshData, physx::PxPoissonSampler, physx::PxPoolBase< T, Alloc >, physx::PxSimulationTetrahedronMeshData, physx::PxSocket, physx::PxSoftBodyCollisionData, physx::PxSoftBodySimulationData, physx::PxStringTableImpl, physx::PxTaskMgr, physx::PxTetrahedronMeshData, physx::PxThreadT< Alloc >, physx::PxcScratchAllocator, physx::PxsCCDBlockArray< T, BLOCK_SIZE >::Block, physx::PxsCCDContext, physx::PxsContext, physx::PxsHeapMemoryAllocator, physx::PxsHeapMemoryAllocatorManager, physx::PxsKernelWranglerManager, physx::PxsMemoryManager, physx::PxsSimulationController, physx::PxsSimulationControllerCallback, physx::PxsTransformCache, physx::QuickHullConvexHullLib, physx::RepXSerializerImpl< TLiveType >, physx::Sc::ActorCore, physx::Sc::ArticulationFixedTendonSim, physx::Sc::ArticulationJointCore, physx::Sc::ArticulationSensorSim, physx::Sc::ArticulationSim, physx::Sc::ArticulationSpatialTendonSim, physx::Sc::ConstraintGroupNode, physx::Sc::ConstraintProjectionManager, physx::Sc::ConstraintSim, physx::Sc::ElementSim, physx::Sc::Interaction, physx::Sc::NPhaseCore, physx::Sc::ObjectIDTracker, physx::Sc::Physics, physx::Sc::Scene, physx::Sc::ShapeManager, physx::Sc::SimStateData, physx::Sc::SimStats, physx::Sc::SqBoundsManager0, physx::Sc::SqBoundsManagerEx, physx::Sn::ConvX, physx::Sn::DeserializationContext, physx::Sn::MetaClass, physx::Sn::MetaData, physx::Sn::PxMetaDataEntry, physx::Sn::RepXCollectionImpl, physx::Sn::SerializationContext, physx::Sn::SerializationRegistry, physx::Sq::CompoundPrunerExt, physx::Sq::ExtPrunerManager, physx::Sq::PrunerExt, physx::Sq::PrunerManager, physx::Sq::PruningStructure, physx::general_PxIOStream2::PsFileBuffer, physx::profile::PxProfileMemoryEventBufferImpl, physx::pvdsdk::MetaDataProvider, physx::pvdsdk::NullFileTransport, physx::pvdsdk::ProfileZoneClient, physx::pvdsdk::PvdDefaultFileTransport, physx::pvdsdk::PvdDefaultSocketTransport, physx::pvdsdk::PvdImpl, physx::pvdsdk::PvdMemClient, physx::pvdsdk::PvdProfileZoneClient, and physx::pvdsdk::PvdUserRenderer.
Public Member Functions | |
| PX_INLINE void * | operator new (size_t, void *address) |
| PX_INLINE void | operator delete (void *, void *) |
| template<typename Alloc > | |
| PX_INLINE void * | operator new (size_t size, Alloc alloc, const char *fileName, int line) |
| template<typename Alloc > | |
| PX_INLINE void * | operator new (size_t size, size_t, Alloc alloc, const char *fileName, int line) |
| template<typename Alloc > | |
| PX_INLINE void * | operator new[] (size_t size, Alloc alloc, const char *fileName, int line) |
| template<typename Alloc > | |
| PX_INLINE void * | operator new[] (size_t size, size_t, Alloc alloc, const char *fileName, int line) |
| template<typename Alloc > | |
| PX_INLINE void | operator delete (void *ptr, Alloc alloc, const char *fileName, int line) |
| template<typename Alloc > | |
| PX_INLINE void | operator delete[] (void *ptr, Alloc alloc, const char *fileName, int line) |
| PX_INLINE void | operator delete (void *ptr) |
| PX_INLINE void | operator delete[] (void *ptr) |
Provides new and delete using a UserAllocator. Guarantees that 'delete x;' uses the UserAllocator too.