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| virtual bool | connect () |
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| virtual void | disconnect () |
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| virtual bool | isConnected () |
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| virtual bool | write (const uint8_t *inBytes, uint32_t inLength) |
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| virtual PxPvdTransport & | lock () |
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| virtual void | unlock () |
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| virtual void | flush () |
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| virtual uint64_t | getWrittenDataSize () |
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| virtual void | release () |
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PX_INLINE void * | operator new (size_t, void *address) |
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PX_INLINE void | operator delete (void *, void *) |
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template<typename Alloc > |
| PX_INLINE void * | operator new (size_t size, Alloc alloc, const char *fileName, int line) |
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template<typename Alloc > |
| PX_INLINE void * | operator new (size_t size, size_t, Alloc alloc, const char *fileName, int line) |
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template<typename Alloc > |
| PX_INLINE void * | operator new[] (size_t size, Alloc alloc, const char *fileName, int line) |
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template<typename Alloc > |
| PX_INLINE void * | operator new[] (size_t size, size_t, Alloc alloc, const char *fileName, int line) |
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template<typename Alloc > |
| PX_INLINE void | operator delete (void *ptr, Alloc alloc, const char *fileName, int line) |
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template<typename Alloc > |
| PX_INLINE void | operator delete[] (void *ptr, Alloc alloc, const char *fileName, int line) |
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PX_INLINE void | operator delete (void *ptr) |
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PX_INLINE void | operator delete[] (void *ptr) |
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◆ connect()
| bool physx::pvdsdk::NullFileTransport::connect |
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virtual |
◆ disconnect()
| void physx::pvdsdk::NullFileTransport::disconnect |
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virtual |
Disconnects from the Visual Debugger application. If we are still connected, this will kill the entire debugger connection.
Implements physx::PxPvdTransport.
◆ flush()
| void physx::pvdsdk::NullFileTransport::flush |
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◆ getWrittenDataSize()
| uint64_t physx::pvdsdk::NullFileTransport::getWrittenDataSize |
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◆ isConnected()
| bool physx::pvdsdk::NullFileTransport::isConnected |
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◆ lock()
◆ release()
| void physx::pvdsdk::NullFileTransport::release |
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◆ unlock()
| void physx::pvdsdk::NullFileTransport::unlock |
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◆ write()
| bool physx::pvdsdk::NullFileTransport::write |
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const uint8_t * |
inBytes, |
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uint32_t |
inLength |
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) |
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virtual |
write bytes to the other endpoint of the connection. should lock before witre. If an error occurs this connection will assume to be dead.
Implements physx::PxPvdTransport.
The documentation for this class was generated from the following file:
- RavEngine/deps/physx/physx/source/pvd/src/PxPvdDefaultFileTransport.cpp