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physx::Gu::AABBTreeBuildParams Class Reference

Contains AABB-tree build parameters. More...

#include <GuAABBTree.h>

Inheritance diagram for physx::Gu::AABBTreeBuildParams:
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Collaboration diagram for physx::Gu::AABBTreeBuildParams:
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Public Member Functions

 AABBTreeBuildParams (PxU32 limit=1, PxU32 nb_prims=0, const AABBTreeBounds *bounds=NULL, BVHBuildStrategy bs=BVH_SPLATTER_POINTS)
 
PX_FORCE_INLINE void reset ()
 
- Public Member Functions inherited from physx::PxUserAllocated
PX_INLINE void * operator new (size_t, void *address)
 
PX_INLINE void operator delete (void *, void *)
 
template<typename Alloc >
PX_INLINE void * operator new (size_t size, Alloc alloc, const char *fileName, int line)
 
template<typename Alloc >
PX_INLINE void * operator new (size_t size, size_t, Alloc alloc, const char *fileName, int line)
 
template<typename Alloc >
PX_INLINE void * operator new[] (size_t size, Alloc alloc, const char *fileName, int line)
 
template<typename Alloc >
PX_INLINE void * operator new[] (size_t size, size_t, Alloc alloc, const char *fileName, int line)
 
template<typename Alloc >
PX_INLINE void operator delete (void *ptr, Alloc alloc, const char *fileName, int line)
 
template<typename Alloc >
PX_INLINE void operator delete[] (void *ptr, Alloc alloc, const char *fileName, int line)
 
PX_INLINE void operator delete (void *ptr)
 
PX_INLINE void operator delete[] (void *ptr)
 

Public Attributes

PxU32 mLimit
 Limit number of primitives / node. If limit is 1, build a complete tree (2*N-1 nodes)
 
PxU32 mNbPrimitives
 Number of (source) primitives.
 
const AABBTreeBounds * mBounds
 Shortcut to an app-controlled array of AABBs.
 
PxVec3 * mCache
 Cache for AABB centers - managed by build code.
 
BVHBuildStrategy mBuildStrategy
 

Detailed Description

Contains AABB-tree build parameters.


The documentation for this class was generated from the following file: