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PxUserAllocated.h
1// Redistribution and use in source and binary forms, with or without
2// modification, are permitted provided that the following conditions
3// are met:
4// * Redistributions of source code must retain the above copyright
5// notice, this list of conditions and the following disclaimer.
6// * Redistributions in binary form must reproduce the above copyright
7// notice, this list of conditions and the following disclaimer in the
8// documentation and/or other materials provided with the distribution.
9// * Neither the name of NVIDIA CORPORATION nor the names of its
10// contributors may be used to endorse or promote products derived
11// from this software without specific prior written permission.
12//
13// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ''AS IS'' AND ANY
14// EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
15// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
16// PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
17// CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
18// EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
19// PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
20// PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
21// OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
22// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
23// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
24//
25// Copyright (c) 2008-2022 NVIDIA Corporation. All rights reserved.
26// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
27// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
28
29#ifndef PX_USER_ALLOCATED_H
30#define PX_USER_ALLOCATED_H
31
32#include "PxAllocator.h"
33
34#if !PX_DOXYGEN
35namespace physx
36{
37#endif
43 {
44 public:
45 // PX_SERIALIZATION
46 PX_INLINE void* operator new(size_t, void* address)
47 {
48 return address;
49 }
50
51 //~PX_SERIALIZATION
52 // Matching operator delete to the above operator new. Don't ask me
53 // how this makes any sense - Nuernberger.
54 PX_INLINE void operator delete(void*, void*)
55 {
56 }
57
58 template <typename Alloc>
59 PX_INLINE void* operator new(size_t size, Alloc alloc, const char* fileName, int line)
60 {
61 return alloc.allocate(size, fileName, line);
62 }
63
64 template <typename Alloc>
65 PX_INLINE void* operator new(size_t size, size_t /*align*/, Alloc alloc, const char* fileName, int line)
66 {
67 // align is not respected, we have 16bit aligned allocator
68 return alloc.allocate(size, fileName, line);
69 }
70
71 template <typename Alloc>
72 PX_INLINE void* operator new [](size_t size, Alloc alloc, const char* fileName, int line)
73 {
74 return alloc.allocate(size, fileName, line);
75 }
76
77 template <typename Alloc>
78 PX_INLINE void* operator new [](size_t size, size_t /*align*/, Alloc alloc, const char* fileName, int line)
79 {
80 // align is not respected, we have 16bit aligned allocator
81 return alloc.allocate(size, fileName, line);
82 }
83
84 // placement delete
85 template <typename Alloc>
86 PX_INLINE void operator delete(void* ptr, Alloc alloc, const char* fileName, int line)
87 {
88 PX_UNUSED(fileName);
89 PX_UNUSED(line);
90 alloc.deallocate(ptr);
91 }
92
93 template <typename Alloc>
94 PX_INLINE void operator delete [](void* ptr, Alloc alloc, const char* fileName, int line)
95 {
96 PX_UNUSED(fileName);
97 PX_UNUSED(line);
98 alloc.deallocate(ptr);
99 }
100
101 PX_INLINE void operator delete(void* ptr)
102 {
103 PxAllocator().deallocate(ptr);
104 }
105
106 PX_INLINE void operator delete [](void* ptr)
107 {
108 PxAllocator().deallocate(ptr);
109 }
110 };
111#if !PX_DOXYGEN
112} // namespace physx
113#endif
114
115#endif
116
Definition PxAllocator.h:97
Definition PxUserAllocated.h:43
#define PX_INLINE
Definition PxPreprocessor.h:320
Sorts an array of objects in ascending order, assuming that the predicate implements the < operator:
Definition PxBoxController.h:39