RavEngine
Loading...
Searching...
No Matches
physx::PxCollisionMeshMappingData Class Referenceabstract

Contains information about how to update the collision mesh's vertices given a deformed simulation tetmesh. More...

#include <PxTetrahedronMesh.h>

Inheritance diagram for physx::PxCollisionMeshMappingData:
[legend]
Collaboration diagram for physx::PxCollisionMeshMappingData:
[legend]

Public Member Functions

virtual void release ()=0
 
- Public Member Functions inherited from physx::PxUserAllocated
PX_INLINE void * operator new (size_t, void *address)
 
PX_INLINE void operator delete (void *, void *)
 
template<typename Alloc >
PX_INLINE void * operator new (size_t size, Alloc alloc, const char *fileName, int line)
 
template<typename Alloc >
PX_INLINE void * operator new (size_t size, size_t, Alloc alloc, const char *fileName, int line)
 
template<typename Alloc >
PX_INLINE void * operator new[] (size_t size, Alloc alloc, const char *fileName, int line)
 
template<typename Alloc >
PX_INLINE void * operator new[] (size_t size, size_t, Alloc alloc, const char *fileName, int line)
 
template<typename Alloc >
PX_INLINE void operator delete (void *ptr, Alloc alloc, const char *fileName, int line)
 
template<typename Alloc >
PX_INLINE void operator delete[] (void *ptr, Alloc alloc, const char *fileName, int line)
 
PX_INLINE void operator delete (void *ptr)
 
PX_INLINE void operator delete[] (void *ptr)
 

Detailed Description

Contains information about how to update the collision mesh's vertices given a deformed simulation tetmesh.

See also
PxTetrahedronMeshData

The documentation for this class was generated from the following file: