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physx::Gu::BV4_AABBTree Class Reference
Inheritance diagram for physx::Gu::BV4_AABBTree:
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Collaboration diagram for physx::Gu::BV4_AABBTree:
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Public Member Functions

bool buildFromMesh (SourceMeshBase &mesh, PxU32 limit, BV4_BuildStrategy strategy=BV4_SPLATTER_POINTS)
 
void release ()
 
PX_FORCE_INLINE const PxU32 * getIndices () const
 Catch the indices.
 
PX_FORCE_INLINE PxU32 getNbNodes () const
 Catch the number of nodes.
 
PX_FORCE_INLINE const PxU32 * getPrimitives () const
 
PX_FORCE_INLINE PxU32 getNbPrimitives () const
 
PX_FORCE_INLINE const AABBTreeNode * getNodes () const
 
PX_FORCE_INLINE const PxBounds3 & getBV () const
 
PxU32 walk (WalkingCallback callback, void *userData) const
 
PxU32 walkDistance (WalkingCallback callback, WalkingDistanceCallback distancCallback, void *userData) const
 
- Public Member Functions inherited from physx::PxUserAllocated
PX_INLINE void * operator new (size_t, void *address)
 
PX_INLINE void operator delete (void *, void *)
 
template<typename Alloc >
PX_INLINE void * operator new (size_t size, Alloc alloc, const char *fileName, int line)
 
template<typename Alloc >
PX_INLINE void * operator new (size_t size, size_t, Alloc alloc, const char *fileName, int line)
 
template<typename Alloc >
PX_INLINE void * operator new[] (size_t size, Alloc alloc, const char *fileName, int line)
 
template<typename Alloc >
PX_INLINE void * operator new[] (size_t size, size_t, Alloc alloc, const char *fileName, int line)
 
template<typename Alloc >
PX_INLINE void operator delete (void *ptr, Alloc alloc, const char *fileName, int line)
 
template<typename Alloc >
PX_INLINE void operator delete[] (void *ptr, Alloc alloc, const char *fileName, int line)
 
PX_INLINE void operator delete (void *ptr)
 
PX_INLINE void operator delete[] (void *ptr)
 

The documentation for this class was generated from the following files: