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PCMConvexVsMeshContactGenerationCallback & | operator= (const PCMConvexVsMeshContactGenerationCallback &) |
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| PCMConvexVsMeshContactGenerationCallback (const aos::FloatVArg contactDistance, const aos::FloatVArg replaceBreakingThreshold, const PxTransformV &convexTransform, const PxTransformV &meshTransform, MultiplePersistentContactManifold &multiManifold, PxContactBuffer &contactBuffer, const PolygonalData &polyData, SupportLocal *polyMap, PxInlineArray< PxU32, LOCAL_PCM_CONTACTS_SIZE > *delayedContacts, const FastVertex2ShapeScaling &convexScaling, bool idtConvexScale, const FastVertex2ShapeScaling &meshScaling, const PxU8 *extraTriData, bool idtMeshScale, bool silhouetteEdgesAreActive, const BoxPadded &box, PxRenderOutput *renderOutput=NULL) |
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PX_FORCE_INLINE PxIntBool | doTest (const PxVec3 &v0, const PxVec3 &v1, const PxVec3 &v2) |
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template<PxU32 CacheSize> |
| void | processTriangleCache (TriangleCache< CacheSize > &cache) |
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| PCMMeshContactGenerationCallback (const Cm::FastVertex2ShapeScaling &meshScaling, const PxU8 *extraTrigData, bool idtMeshScale) |
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void | flushCache () |
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| virtual PxAgain | processHit (const PxGeomRaycastHit &hit, const PxVec3 &v0, const PxVec3 &v1, const PxVec3 &v2, PxReal &, const PxU32 *vinds) |
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| MeshHitCallback (CallbackMode::Enum aMode) |
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PX_FORCE_INLINE bool | inAnyMode () const |
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PX_FORCE_INLINE bool | inClosestMode () const |
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PX_FORCE_INLINE bool | inMultipleMode () const |
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The documentation for this struct was generated from the following file:
- RavEngine/deps/physx/physx/source/geomutils/src/pcm/GuPCMContactConvexMesh.cpp