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RavEngine
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#include <PxRenderOutput.h>
Public Types | |
| enum | Primitive { POINTS , LINES , LINESTRIP , TRIANGLES , TRIANGLESTRIP } |
Public Member Functions | |
| PxRenderOutput (PxRenderBuffer &buffer) | |
| PX_INLINE PxRenderOutput & | operator<< (Primitive prim) |
| PX_INLINE PxRenderOutput & | operator<< (PxU32 color) |
| PX_INLINE PxRenderOutput & | operator<< (const PxMat44 &transform) |
| PX_INLINE PxRenderOutput & | operator<< (const PxTransform &t) |
| PX_INLINE PxRenderOutput & | operator<< (const PxVec3 &vertex) |
| PX_INLINE PxDebugLine * | reserveSegments (PxU32 nbSegments) |
| PX_INLINE PxDebugPoint * | reservePoints (PxU32 nbSegments) |
| PX_INLINE void | outputSegment (const PxVec3 &v0, const PxVec3 &v1) |
| PX_INLINE PxRenderOutput & | outputCapsule (PxF32 radius, PxF32 halfHeight, const PxMat44 &absPose) |
Output stream to fill RenderBuffer