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void | create (const PxVehicleAxleDescription &axleDescription, const PxQueryFilterData &queryFilterData, PxQueryFilterCallback *queryFilterCallback, PxVehiclePhysXMaterialFriction *materialFrictions, const PxU32 nbMaterialFrictions, const PxReal defaultFriction, const PxTransform &physXActorCMassLocalPose, const PxVec3 &physXActorBoxShapeHalfExtents, const PxTransform &physxActorBoxShapeLocalPose) |
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PhysXIntegrationParams | transformAndScale (const PxVehicleFrame &srcFrame, const PxVehicleFrame &trgFrame, const PxVehicleScale &srcScale, const PxVehicleScale &trgScale) const |
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PX_FORCE_INLINE bool | isValid (const PxVehicleAxleDescription &axleDesc) const |
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The documentation for this struct was generated from the following files:
- RavEngine/deps/physx/physx/snippets/snippetvehicle2common/physxintegration/PhysXIntegration.h
- RavEngine/deps/physx/physx/snippets/snippetvehicle2common/physxintegration/PhysXIntegration.cpp