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physx::PxQueryFilterData Struct Reference

Scene query filtering data. More...

#include <PxQueryFiltering.h>

Collaboration diagram for physx::PxQueryFilterData:
[legend]

Public Member Functions

PX_INLINE PxQueryFilterData ()
 default constructor
 
PX_INLINE PxQueryFilterData (const PxFilterData &fd, PxQueryFlags f)
 constructor to set both filter data and filter flags
 
PX_INLINE PxQueryFilterData (PxQueryFlags f)
 constructor to set filter flags only
 

Public Attributes

PxFilterData data
 Filter data associated with the scene query.
 
PxQueryFlags flags
 Filter flags (see PxQueryFlags)
 

Detailed Description

Scene query filtering data.

Whenever the scene query intersects a shape, filtering is performed in the following order:

See also
PxScene.raycast PxScene.sweep PxScene.overlap PxQueryFlag::eANY_HIT

The documentation for this struct was generated from the following file: