RavEngine
Loading...
Searching...
No Matches
physx::vehicle2::PxVehiclePhysXMaterialFriction Struct Reference

#include <PxVehiclePhysXRoadGeometryParams.h>

Collaboration diagram for physx::vehicle2::PxVehiclePhysXMaterialFriction:
[legend]

Public Member Functions

PX_FORCE_INLINE bool isValid () const
 

Public Attributes

const PxMaterial * material
 A PxMaterial instance that is to be mapped to a friction value.
 
PxReal friction
 A friction value that is to be mapped to a PxMaterial instance.
 

Detailed Description

A mapping between PxMaterial and a friction value to be used by the tire model.

See also
PxVehiclePhysXMaterialFrictionParams

Member Data Documentation

◆ friction

PxReal physx::vehicle2::PxVehiclePhysXMaterialFriction::friction

A friction value that is to be mapped to a PxMaterial instance.

Note
friction must have value greater than or equal to zero.

Range: [0, inf)

See also
PxVehicleTireGripState::friction

The documentation for this struct was generated from the following file: