RavEngine
Loading...
Searching...
No Matches
physx::Gu::SweepCapsuleMeshHitCallback Struct Reference
Inheritance diagram for physx::Gu::SweepCapsuleMeshHitCallback:
[legend]
Collaboration diagram for physx::Gu::SweepCapsuleMeshHitCallback:
[legend]

Public Member Functions

 SweepCapsuleMeshHitCallback (PxGeomSweepHit &sweepHit, const PxMat34 &worldMatrix, PxReal distance, bool meshDoubleSided, const Capsule &capsule, const PxVec3 &unitDir, const PxHitFlags &hitFlags, bool flipNormal, float distCoef)
 
virtual PxAgain processHit (const PxGeomRaycastHit &aHit, const PxVec3 &v0, const PxVec3 &v1, const PxVec3 &v2, PxReal &shrunkMaxT, const PxU32 *)
 
void operator= (const SweepCapsuleMeshHitCallback &)
 
bool finalizeHit (PxGeomSweepHit &sweepHit, const Capsule &lss, const PxTriangleMeshGeometry &triMeshGeom, const PxTransform &pose, bool isDoubleSided) const
 
- Public Member Functions inherited from physx::Gu::SweepShapeMeshHitCallback
 SweepShapeMeshHitCallback (CallbackMode::Enum mode, const PxHitFlags &hitFlags, bool flipNormal, float distCoef)
 
void operator= (const SweepShapeMeshHitCallback &)
 
- Public Member Functions inherited from physx::Gu::MeshHitCallback< PxGeomRaycastHit >
 MeshHitCallback (CallbackMode::Enum aMode)
 
PX_FORCE_INLINE bool inAnyMode () const
 
PX_FORCE_INLINE bool inClosestMode () const
 
PX_FORCE_INLINE bool inMultipleMode () const
 

Public Attributes

PxGeomSweepHit & mSweepHit
 
const PxMat34 & mVertexToWorldSkew
 
const PxReal mTrueSweepDistance
 
PxReal mBestAlignmentValue
 
PxReal mBestDist
 
const Capsule & mCapsule
 
const PxVec3 & mUnitDir
 
const bool mMeshDoubleSided
 
const bool mIsSphere
 
- Public Attributes inherited from physx::Gu::SweepShapeMeshHitCallback
const PxHitFlags mHitFlags
 
bool mStatus
 
bool mInitialOverlap
 
bool mFlipNormal
 
PxReal mDistCoeff
 
- Public Attributes inherited from physx::Gu::MeshHitCallback< PxGeomRaycastHit >
CallbackMode::Enum mode
 

Member Function Documentation

◆ processHit()

PxAgain SweepCapsuleMeshHitCallback::processHit ( const PxGeomRaycastHit &  aHit,
const PxVec3 &  v0,
const PxVec3 &  v1,
const PxVec3 &  v2,
PxReal &  shrunkMaxT,
const PxU32 *   
)
virtual

The documentation for this struct was generated from the following files: