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physx::Gu::SweepCapsuleMeshHitCallback Member List

This is the complete list of members for physx::Gu::SweepCapsuleMeshHitCallback, including all inherited members.

finalizeHit(PxGeomSweepHit &sweepHit, const Capsule &lss, const PxTriangleMeshGeometry &triMeshGeom, const PxTransform &pose, bool isDoubleSided) const (defined in physx::Gu::SweepCapsuleMeshHitCallback)physx::Gu::SweepCapsuleMeshHitCallback
mBestAlignmentValue (defined in physx::Gu::SweepCapsuleMeshHitCallback)physx::Gu::SweepCapsuleMeshHitCallback
mBestDist (defined in physx::Gu::SweepCapsuleMeshHitCallback)physx::Gu::SweepCapsuleMeshHitCallback
mCapsule (defined in physx::Gu::SweepCapsuleMeshHitCallback)physx::Gu::SweepCapsuleMeshHitCallback
mDistCoeff (defined in physx::Gu::SweepShapeMeshHitCallback)physx::Gu::SweepShapeMeshHitCallback
mFlipNormal (defined in physx::Gu::SweepShapeMeshHitCallback)physx::Gu::SweepShapeMeshHitCallback
mHitFlags (defined in physx::Gu::SweepShapeMeshHitCallback)physx::Gu::SweepShapeMeshHitCallback
mInitialOverlap (defined in physx::Gu::SweepShapeMeshHitCallback)physx::Gu::SweepShapeMeshHitCallback
mIsSphere (defined in physx::Gu::SweepCapsuleMeshHitCallback)physx::Gu::SweepCapsuleMeshHitCallback
mMeshDoubleSided (defined in physx::Gu::SweepCapsuleMeshHitCallback)physx::Gu::SweepCapsuleMeshHitCallback
mStatus (defined in physx::Gu::SweepShapeMeshHitCallback)physx::Gu::SweepShapeMeshHitCallback
mSweepHit (defined in physx::Gu::SweepCapsuleMeshHitCallback)physx::Gu::SweepCapsuleMeshHitCallback
mTrueSweepDistance (defined in physx::Gu::SweepCapsuleMeshHitCallback)physx::Gu::SweepCapsuleMeshHitCallback
mUnitDir (defined in physx::Gu::SweepCapsuleMeshHitCallback)physx::Gu::SweepCapsuleMeshHitCallback
mVertexToWorldSkew (defined in physx::Gu::SweepCapsuleMeshHitCallback)physx::Gu::SweepCapsuleMeshHitCallback
operator=(const SweepCapsuleMeshHitCallback &) (defined in physx::Gu::SweepCapsuleMeshHitCallback)physx::Gu::SweepCapsuleMeshHitCallbackinline
operator=(const SweepShapeMeshHitCallback &) (defined in physx::Gu::SweepShapeMeshHitCallback)physx::Gu::SweepShapeMeshHitCallbackinline
processHit(const PxGeomRaycastHit &aHit, const PxVec3 &v0, const PxVec3 &v1, const PxVec3 &v2, PxReal &shrunkMaxT, const PxU32 *) (defined in physx::Gu::SweepCapsuleMeshHitCallback)physx::Gu::SweepCapsuleMeshHitCallbackvirtual
SweepCapsuleMeshHitCallback(PxGeomSweepHit &sweepHit, const PxMat34 &worldMatrix, PxReal distance, bool meshDoubleSided, const Capsule &capsule, const PxVec3 &unitDir, const PxHitFlags &hitFlags, bool flipNormal, float distCoef) (defined in physx::Gu::SweepCapsuleMeshHitCallback)physx::Gu::SweepCapsuleMeshHitCallback
SweepShapeMeshHitCallback(CallbackMode::Enum mode, const PxHitFlags &hitFlags, bool flipNormal, float distCoef) (defined in physx::Gu::SweepShapeMeshHitCallback)physx::Gu::SweepShapeMeshHitCallback