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physx::PxDebugLine Struct Reference

Used to store a single line and colour for debug rendering. More...

#include <PxRenderBuffer.h>

Collaboration diagram for physx::PxDebugLine:
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Public Member Functions

 PxDebugLine (const PxVec3 &p0, const PxVec3 &p1, const PxU32 &c)
 

Public Attributes

PxVec3 pos0
 
PxU32 color0
 
PxVec3 pos1
 
PxU32 color1
 

Detailed Description

Used to store a single line and colour for debug rendering.


The documentation for this struct was generated from the following file: