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physx::PxRenderBuffer Class Referenceabstract

Interface for points, lines, triangles, and text buffer. More...

#include <PxRenderBuffer.h>

Inheritance diagram for physx::PxRenderBuffer:
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Public Member Functions

virtual PxU32 getNbPoints () const =0
 
virtual const PxDebugPoint * getPoints () const =0
 
virtual void addPoint (const PxDebugPoint &point)=0
 
virtual PxU32 getNbLines () const =0
 
virtual const PxDebugLine * getLines () const =0
 
virtual void addLine (const PxDebugLine &line)=0
 
virtual PxDebugLine * reserveLines (const PxU32 nbLines)=0
 
virtual PxDebugPoint * reservePoints (const PxU32 nbLines)=0
 
virtual PxU32 getNbTriangles () const =0
 
virtual const PxDebugTriangle * getTriangles () const =0
 
virtual void addTriangle (const PxDebugTriangle &triangle)=0
 
virtual void append (const PxRenderBuffer &other)=0
 
virtual void clear ()=0
 
virtual void shift (const PxVec3 &delta)=0
 
virtual bool empty () const =0
 

Detailed Description

Interface for points, lines, triangles, and text buffer.


The documentation for this class was generated from the following file: