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physx::PxDebugPoint Struct Reference

Used to store a single point and colour for debug rendering. More...

#include <PxRenderBuffer.h>

Collaboration diagram for physx::PxDebugPoint:
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Public Member Functions

 PxDebugPoint (const PxVec3 &p, const PxU32 &c)
 

Public Attributes

PxVec3 pos
 
PxU32 color
 

Detailed Description

Used to store a single point and colour for debug rendering.


The documentation for this struct was generated from the following file: