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RavEngine
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Namespaces | |
| namespace | physx |
| Sorts an array of objects in ascending order, assuming that the predicate implements the < operator: | |
Classes | |
| struct | physx::PxArticulationAxis |
| struct | physx::PxArticulationMotion |
| struct | physx::PxArticulationJointType |
| struct | physx::PxArticulationFlag |
| struct | physx::PxArticulationDriveType |
| struct | physx::PxArticulationLimit |
| Data structure to set articulation joint limits. More... | |
| struct | physx::PxArticulationDrive |
| Data structure for articulation joint drive configuration. More... | |
Typedefs | |
| typedef PxFlags< PxArticulationMotion::Enum, PxU8 > | physx::PxArticulationMotions |
| typedef PxFlags< PxArticulationFlag::Enum, PxU8 > | physx::PxArticulationFlags |
Functions | |
| PX_C_EXPORT PX_PHYSX_CORE_API physx::PxParticleClothPreProcessor *PX_CALL_CONV | PxCreateParticleClothPreProcessor (physx::PxCudaContextManager *cudaContextManager) |
| Create a particle cloth preprocessor. | |
| PX_DEPRECATED PX_C_EXPORT PX_PHYSX_CORE_API void PX_CALL_CONV | PxRegisterArticulationsReducedCoordinate (physx::PxPhysics &physics) |
| Enables the usage of the reduced coordinate articulations feature. This function is called automatically inside PxCreatePhysics(). On resource constrained platforms, it is possible to call PxCreateBasePhysics() and then NOT call this function to save on code memory if your application does not use reduced coordinate articulations. In this case the linker should strip out the relevant implementation code from the library. If you need to use reduced coordinate articulations but not some other optional component, you shoud call PxCreateBasePhysics() followed by this call. | |
| PX_DEPRECATED PX_C_EXPORT PX_PHYSX_CORE_API void PX_CALL_CONV | PxRegisterHeightFields (physx::PxPhysics &physics) |
| Enables the usage of the heightfield feature. | |
| PX_DEPRECATED PX_C_EXPORT PX_PHYSX_CORE_API physx::PxPhysics *PX_CALL_CONV | PxCreateBasePhysics (physx::PxU32 version, physx::PxFoundation &foundation, const physx::PxTolerancesScale &scale, bool trackOutstandingAllocations=false, physx::PxPvd *pvd=NULL, physx::PxOmniPvd *omniPvd=NULL) |
| Creates an instance of the physics SDK with minimal additional components registered. | |
| PX_INLINE physx::PxPhysics * | PxCreatePhysics (physx::PxU32 version, physx::PxFoundation &foundation, const physx::PxTolerancesScale &scale, bool trackOutstandingAllocations=false, physx::PxPvd *pvd=NULL, physx::PxOmniPvd *omniPvd=NULL) |
| Creates an instance of the physics SDK. | |
| PX_C_EXPORT PX_PHYSX_CORE_API physx::PxPhysics &PX_CALL_CONV | PxGetPhysics () |
| Retrieves the Physics SDK after it has been created. | |
Configuration include file for PhysX SDK
| PX_DEPRECATED PX_C_EXPORT PX_PHYSX_CORE_API physx::PxPhysics *PX_CALL_CONV PxCreateBasePhysics | ( | physx::PxU32 | version, |
| physx::PxFoundation & | foundation, | ||
| const physx::PxTolerancesScale & | scale, | ||
| bool | trackOutstandingAllocations = false, |
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| physx::PxPvd * | pvd = NULL, |
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| physx::PxOmniPvd * | omniPvd = NULL |
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Creates an instance of the physics SDK with minimal additional components registered.
Creates an instance of this class. May not be a class member to avoid name mangling. Pass the constant PX_PHYSICS_VERSION as the argument. There may be only one instance of this class per process. Calling this method after an instance has been created already will result in an error message and NULL will be returned.
| version | Version number we are expecting (should be PX_PHYSICS_VERSION) |
| foundation | Foundation instance (see PxFoundation) |
| scale | values used to determine default tolerances for objects at creation time |
| trackOutstandingAllocations | true if you want to track memory allocations so a debugger connection partway through your physics simulation will get an accurate map of everything that has been allocated so far. This could have a memory and performance impact on your simulation hence it defaults to off. |
| pvd | When pvd points to a valid PxPvd instance (PhysX Visual Debugger), a connection to the specified PxPvd instance is created. If pvd is NULL no connection will be attempted. |
| omniPvd | When omniPvd points to a valid PxOmniPvd instance PhysX will sample its internal structures to the defined OmniPvd output streams set in the PxOmniPvd object. |
| PX_C_EXPORT PX_PHYSX_CORE_API physx::PxParticleClothPreProcessor *PX_CALL_CONV PxCreateParticleClothPreProcessor | ( | physx::PxCudaContextManager * | cudaContextManager | ) |
Create a particle cloth preprocessor.
| [in] | cudaContextManager | A cuda context manager. |
See #PxParticleClothDesc, #PxPartitionedParticleCloth.
| PX_INLINE physx::PxPhysics * PxCreatePhysics | ( | physx::PxU32 | version, |
| physx::PxFoundation & | foundation, | ||
| const physx::PxTolerancesScale & | scale, | ||
| bool | trackOutstandingAllocations = false, |
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| physx::PxPvd * | pvd = NULL, |
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| physx::PxOmniPvd * | omniPvd = NULL |
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| ) |
Creates an instance of the physics SDK.
Creates an instance of this class. May not be a class member to avoid name mangling. Pass the constant PX_PHYSICS_VERSION as the argument. There may be only one instance of this class per process. Calling this method after an instance has been created already will result in an error message and NULL will be returned.
Calling this will register all optional code modules (Articulations and HeightFields), preparing them for use. If you do not need some of these modules, consider calling PxCreateBasePhysics() instead and registering needed modules manually.
| version | Version number we are expecting (should be PX_PHYSICS_VERSION) |
| foundation | Foundation instance (see PxFoundation) |
| scale | values used to determine default tolerances for objects at creation time |
| trackOutstandingAllocations | true if you want to track memory allocations so a debugger connection partway through your physics simulation will get an accurate map of everything that has been allocated so far. This could have a memory and performance impact on your simulation hence it defaults to off. |
| pvd | When pvd points to a valid PxPvd instance (PhysX Visual Debugger), a connection to the specified PxPvd instance is created. If pvd is NULL no connection will be attempted. |
| omniPvd | When omniPvd points to a valid PxOmniPvd instance PhysX will sample its internal structures to the defined OmniPvd output streams set in the PxOmniPvd object. |
| PX_C_EXPORT PX_PHYSX_CORE_API physx::PxPhysics &PX_CALL_CONV PxGetPhysics | ( | ) |
Retrieves the Physics SDK after it has been created.
Before using this function the user must call PxCreatePhysics() or PxCreateBasePhysics().
| PX_DEPRECATED PX_C_EXPORT PX_PHYSX_CORE_API void PX_CALL_CONV PxRegisterArticulationsReducedCoordinate | ( | physx::PxPhysics & | physics | ) |
Enables the usage of the reduced coordinate articulations feature. This function is called automatically inside PxCreatePhysics(). On resource constrained platforms, it is possible to call PxCreateBasePhysics() and then NOT call this function to save on code memory if your application does not use reduced coordinate articulations. In this case the linker should strip out the relevant implementation code from the library. If you need to use reduced coordinate articulations but not some other optional component, you shoud call PxCreateBasePhysics() followed by this call.
| PX_DEPRECATED PX_C_EXPORT PX_PHYSX_CORE_API void PX_CALL_CONV PxRegisterHeightFields | ( | physx::PxPhysics & | physics | ) |
Enables the usage of the heightfield feature.
This call will link the default 'unified' implementation of heightfields which is identical to the narrow phase of triangle meshes. This function is called automatically inside PxCreatePhysics().
On resource constrained platforms, it is possible to call PxCreateBasePhysics() and then NOT call this function to save on code memory if your application does not use heightfields. In this case the linker should strip out the relevant implementation code from the library. If you need to use heightfield but not some other optional component, you shoud call PxCreateBasePhysics() followed by this call.
You must call this function at a time where no ::PxScene instance exists, typically before calling PxPhysics::createScene(). This is to prevent a change to the heightfield implementation code at runtime which would have undefined results.
Calling PxCreateBasePhysics() and then attempting to create a heightfield shape without first calling PxRegisterHeightFields(), will result in an error.