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snippetvehicle2::PhysXActorVehicle Member List

This is the complete list of members for snippetvehicle2::PhysXActorVehicle, including all inherited members.

destroy() (defined in snippetvehicle2::PhysXActorVehicle)snippetvehicle2::PhysXActorVehiclevirtual
getDataForPhysXActorBeginComponent(const PxVehicleAxleDescription *&axleDescription, const PxVehicleCommandState *&commands, const PxVehicleEngineDriveTransmissionCommandState *&transmissionCommands, const PxVehicleGearboxParams *&gearParams, const PxVehicleGearboxState *&gearState, const PxVehicleEngineParams *&engineParams, PxVehiclePhysXActor *&physxActor, PxVehiclePhysXSteerState *&physxSteerState, PxVehiclePhysXConstraints *&physxConstraints, PxVehicleRigidBodyState *&rigidBodyState, PxVehicleArrayData< PxVehicleWheelRigidBody1dState > &wheelRigidBody1dStates, PxVehicleEngineState *&engineState)snippetvehicle2::PhysXActorVehicleinlinevirtual
getDataForPhysXActorEndComponent(const PxVehicleAxleDescription *&axleDescription, const PxVehicleRigidBodyState *&rigidBodyState, PxVehicleArrayData< const PxVehicleWheelParams > &wheelParams, PxVehicleArrayData< const PxTransform > &wheelShapeLocalPoses, PxVehicleArrayData< const PxVehicleWheelRigidBody1dState > &wheelRigidBody1dStates, PxVehicleArrayData< const PxVehicleWheelLocalPose > &wheelLocalPoses, const PxVehicleGearboxState *&gearState, PxVehiclePhysXActor *&physxActor)snippetvehicle2::PhysXActorVehicleinlinevirtual
getDataForPhysXConstraintComponent(const PxVehicleAxleDescription *&axleDescription, const PxVehicleRigidBodyState *&rigidBodyState, PxVehicleArrayData< const PxVehicleSuspensionParams > &suspensionParams, PxVehicleArrayData< const PxVehiclePhysXSuspensionLimitConstraintParams > &suspensionLimitParams, PxVehicleArrayData< const PxVehicleSuspensionState > &suspensionStates, PxVehicleArrayData< const PxVehicleSuspensionComplianceState > &suspensionComplianceStates, PxVehicleArrayData< const PxVehicleRoadGeometryState > &wheelRoadGeomStates, PxVehicleArrayData< const PxVehicleTireDirectionState > &tireDirectionStates, PxVehicleArrayData< const PxVehicleTireStickyState > &tireStickyStates, PxVehiclePhysXConstraints *&constraints) (defined in snippetvehicle2::PhysXActorVehicle)snippetvehicle2::PhysXActorVehicleinlinevirtual
getDataForPhysXRoadGeometrySceneQueryComponent(const PxVehicleAxleDescription *&axleDescription, const PxVehiclePhysXRoadGeometryQueryParams *&roadGeomParams, PxVehicleArrayData< const PxReal > &steerResponseStates, const PxVehicleRigidBodyState *&rigidBodyState, PxVehicleArrayData< const PxVehicleWheelParams > &wheelParams, PxVehicleArrayData< const PxVehicleSuspensionParams > &suspensionParams, PxVehicleArrayData< const PxVehiclePhysXMaterialFrictionParams > &materialFrictionParams, PxVehicleArrayData< PxVehicleRoadGeometryState > &roadGeometryStates, PxVehicleArrayData< PxVehiclePhysXRoadGeometryQueryState > &physxRoadGeometryStates)snippetvehicle2::PhysXActorVehicleinlinevirtual
getDataForRigidBodyComponent(const PxVehicleAxleDescription *&axleDescription, const PxVehicleRigidBodyParams *&rigidBodyParams, PxVehicleArrayData< const PxVehicleSuspensionForce > &suspensionForces, PxVehicleArrayData< const PxVehicleTireForce > &tireForces, const PxVehicleAntiRollTorque *&antiRollTorque, PxVehicleRigidBodyState *&rigidBodyState)snippetvehicle2::BaseVehicleinlinevirtual
getDataForSuspensionComponent(const PxVehicleAxleDescription *&axleDescription, const PxVehicleRigidBodyParams *&rigidBodyParams, const PxVehicleSuspensionStateCalculationParams *&suspensionStateCalculationParams, PxVehicleArrayData< const PxReal > &steerResponseStates, const PxVehicleRigidBodyState *&rigidBodyState, PxVehicleArrayData< const PxVehicleWheelParams > &wheelParams, PxVehicleArrayData< const PxVehicleSuspensionParams > &suspensionParams, PxVehicleArrayData< const PxVehicleSuspensionComplianceParams > &suspensionComplianceParams, PxVehicleArrayData< const PxVehicleSuspensionForceParams > &suspensionForceParams, PxVehicleSizedArrayData< const PxVehicleAntiRollForceParams > &antiRollForceParams, PxVehicleArrayData< const PxVehicleRoadGeometryState > &wheelRoadGeomStates, PxVehicleArrayData< PxVehicleSuspensionState > &suspensionStates, PxVehicleArrayData< PxVehicleSuspensionComplianceState > &suspensionComplianceStates, PxVehicleArrayData< PxVehicleSuspensionForce > &suspensionForces, PxVehicleAntiRollTorque *&antiRollTorque)snippetvehicle2::BaseVehicleinlinevirtual
getDataForTireComponent(const PxVehicleAxleDescription *&axleDescription, PxVehicleArrayData< const PxReal > &steerResponseStates, const PxVehicleRigidBodyState *&rigidBodyState, PxVehicleArrayData< const PxVehicleWheelActuationState > &actuationStates, PxVehicleArrayData< const PxVehicleWheelParams > &wheelParams, PxVehicleArrayData< const PxVehicleSuspensionParams > &suspensionParams, PxVehicleArrayData< const PxVehicleTireForceParams > &tireForceParams, PxVehicleArrayData< const PxVehicleRoadGeometryState > &roadGeomStates, PxVehicleArrayData< const PxVehicleSuspensionState > &suspensionStates, PxVehicleArrayData< const PxVehicleSuspensionComplianceState > &suspensionComplianceStates, PxVehicleArrayData< const PxVehicleSuspensionForce > &suspensionForces, PxVehicleArrayData< const PxVehicleWheelRigidBody1dState > &wheelRigidBody1DStates, PxVehicleArrayData< PxVehicleTireGripState > &tireGripStates, PxVehicleArrayData< PxVehicleTireDirectionState > &tireDirectionStates, PxVehicleArrayData< PxVehicleTireSpeedState > &tireSpeedStates, PxVehicleArrayData< PxVehicleTireSlipState > &tireSlipStates, PxVehicleArrayData< PxVehicleTireCamberAngleState > &tireCamberAngleStates, PxVehicleArrayData< PxVehicleTireStickyState > &tireStickyStates, PxVehicleArrayData< PxVehicleTireForce > &tireForces) (defined in snippetvehicle2::BaseVehicle)snippetvehicle2::BaseVehicleinlinevirtual
getDataForWheelComponent(const PxVehicleAxleDescription *&axleDescription, PxVehicleArrayData< const PxReal > &steerResponseStates, PxVehicleArrayData< const PxVehicleWheelParams > &wheelParams, PxVehicleArrayData< const PxVehicleSuspensionParams > &suspensionParams, PxVehicleArrayData< const PxVehicleWheelActuationState > &actuationStates, PxVehicleArrayData< const PxVehicleSuspensionState > &suspensionStates, PxVehicleArrayData< const PxVehicleSuspensionComplianceState > &suspensionComplianceStates, PxVehicleArrayData< const PxVehicleTireSpeedState > &tireSpeedStates, PxVehicleArrayData< PxVehicleWheelRigidBody1dState > &wheelRigidBody1dStates, PxVehicleArrayData< PxVehicleWheelLocalPose > &wheelLocalPoses) (defined in snippetvehicle2::BaseVehicle)snippetvehicle2::BaseVehicleinlinevirtual
initComponentSequence(bool addPhysXBeginEndComponents)=0 (defined in snippetvehicle2::BaseVehicle)snippetvehicle2::BaseVehiclepure virtual
initialize(PxPhysics &physics, const PxCookingParams &params, PxMaterial &defaultMaterial) (defined in snippetvehicle2::PhysXActorVehicle)snippetvehicle2::PhysXActorVehicle
initialize() (defined in snippetvehicle2::BaseVehicle)snippetvehicle2::BaseVehicle
mBaseParams (defined in snippetvehicle2::BaseVehicle)snippetvehicle2::BaseVehicle
mBaseState (defined in snippetvehicle2::BaseVehicle)snippetvehicle2::BaseVehicle
mCommandState (defined in snippetvehicle2::PhysXActorVehicle)snippetvehicle2::PhysXActorVehicle
mComponentSequence (defined in snippetvehicle2::BaseVehicle)snippetvehicle2::BaseVehicle
mComponentSequenceSubstepGroupHandle (defined in snippetvehicle2::BaseVehicle)snippetvehicle2::BaseVehicle
mPhysXParams (defined in snippetvehicle2::PhysXActorVehicle)snippetvehicle2::PhysXActorVehicle
mPhysXState (defined in snippetvehicle2::PhysXActorVehicle)snippetvehicle2::PhysXActorVehicle
PxVehiclePhysXActorBeginComponent() (defined in physx::vehicle2::PxVehiclePhysXActorBeginComponent)physx::vehicle2::PxVehiclePhysXActorBeginComponentinline
PxVehiclePhysXActorEndComponent() (defined in physx::vehicle2::PxVehiclePhysXActorEndComponent)physx::vehicle2::PxVehiclePhysXActorEndComponentinline
PxVehiclePhysXConstraintComponent() (defined in physx::vehicle2::PxVehiclePhysXConstraintComponent)physx::vehicle2::PxVehiclePhysXConstraintComponentinline
PxVehiclePhysXRoadGeometrySceneQueryComponent() (defined in physx::vehicle2::PxVehiclePhysXRoadGeometrySceneQueryComponent)physx::vehicle2::PxVehiclePhysXRoadGeometrySceneQueryComponentinline
PxVehicleRigidBodyComponent() (defined in physx::vehicle2::PxVehicleRigidBodyComponent)physx::vehicle2::PxVehicleRigidBodyComponentinline
PxVehicleSuspensionComponent() (defined in physx::vehicle2::PxVehicleSuspensionComponent)physx::vehicle2::PxVehicleSuspensionComponentinline
PxVehicleTireComponent() (defined in physx::vehicle2::PxVehicleTireComponent)physx::vehicle2::PxVehicleTireComponentinline
PxVehicleWheelComponent() (defined in physx::vehicle2::PxVehicleWheelComponent)physx::vehicle2::PxVehicleWheelComponentinline
setUpActor(PxScene &scene, const PxTransform &pose, const char *vehicleName) (defined in snippetvehicle2::PhysXActorVehicle)snippetvehicle2::PhysXActorVehicle
step(const PxReal dt, const PxVehicleSimulationContext &context) (defined in snippetvehicle2::BaseVehicle)snippetvehicle2::BaseVehicle
snippetvehicle2::physx::update(const PxReal dt, const PxVehicleSimulationContext &context)physx::vehicle2::PxVehicleRigidBodyComponentinlinevirtual
snippetvehicle2::physx::vehicle2::PxVehicleSuspensionComponent::update(const PxReal dt, const PxVehicleSimulationContext &context)physx::vehicle2::PxVehicleSuspensionComponentinlinevirtual
snippetvehicle2::physx::vehicle2::PxVehicleTireComponent::update(const PxReal dt, const PxVehicleSimulationContext &context)physx::vehicle2::PxVehicleTireComponentinlinevirtual
snippetvehicle2::physx::vehicle2::PxVehicleWheelComponent::update(const PxReal dt, const PxVehicleSimulationContext &context)physx::vehicle2::PxVehicleWheelComponentinlinevirtual
physx::vehicle2::PxVehiclePhysXActorBeginComponent::update(const PxReal dt, const PxVehicleSimulationContext &context)physx::vehicle2::PxVehiclePhysXActorBeginComponentinlinevirtual
physx::vehicle2::PxVehiclePhysXActorEndComponent::update(const PxReal dt, const PxVehicleSimulationContext &context)physx::vehicle2::PxVehiclePhysXActorEndComponentinlinevirtual
physx::vehicle2::PxVehiclePhysXConstraintComponent::update(const PxReal dt, const PxVehicleSimulationContext &context)physx::vehicle2::PxVehiclePhysXConstraintComponentinlinevirtual
physx::vehicle2::PxVehiclePhysXRoadGeometrySceneQueryComponent::update(const PxReal dt, const PxVehicleSimulationContext &context)physx::vehicle2::PxVehiclePhysXRoadGeometrySceneQueryComponentinlinevirtual
~PxVehicleComponent() (defined in physx::vehicle2::PxVehicleComponent)physx::vehicle2::PxVehicleComponentinlinevirtual
~PxVehiclePhysXActorBeginComponent() (defined in physx::vehicle2::PxVehiclePhysXActorBeginComponent)physx::vehicle2::PxVehiclePhysXActorBeginComponentinlinevirtual
~PxVehiclePhysXActorEndComponent() (defined in physx::vehicle2::PxVehiclePhysXActorEndComponent)physx::vehicle2::PxVehiclePhysXActorEndComponentinlinevirtual
~PxVehiclePhysXConstraintComponent() (defined in physx::vehicle2::PxVehiclePhysXConstraintComponent)physx::vehicle2::PxVehiclePhysXConstraintComponentinlinevirtual
~PxVehiclePhysXRoadGeometrySceneQueryComponent() (defined in physx::vehicle2::PxVehiclePhysXRoadGeometrySceneQueryComponent)physx::vehicle2::PxVehiclePhysXRoadGeometrySceneQueryComponentinlinevirtual
~PxVehicleRigidBodyComponent() (defined in physx::vehicle2::PxVehicleRigidBodyComponent)physx::vehicle2::PxVehicleRigidBodyComponentinlinevirtual
~PxVehicleSuspensionComponent() (defined in physx::vehicle2::PxVehicleSuspensionComponent)physx::vehicle2::PxVehicleSuspensionComponentinlinevirtual
~PxVehicleTireComponent() (defined in physx::vehicle2::PxVehicleTireComponent)physx::vehicle2::PxVehicleTireComponentinlinevirtual
~PxVehicleWheelComponent() (defined in physx::vehicle2::PxVehicleWheelComponent)physx::vehicle2::PxVehicleWheelComponentinlinevirtual