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RavEngine
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Class describing a plane geometry. More...
#include <PxPlaneGeometry.h>
Public Member Functions | |
| PX_INLINE | PxPlaneGeometry () |
| Constructor. | |
| PX_INLINE | PxPlaneGeometry (const PxPlaneGeometry &that) |
| Copy constructor. | |
| PX_INLINE void | operator= (const PxPlaneGeometry &that) |
| Assignment operator. | |
| PX_INLINE bool | isValid () const |
| Returns true if the geometry is valid. | |
Public Member Functions inherited from physx::PxGeometry | |
| PX_CUDA_CALLABLE PX_FORCE_INLINE PxGeometryType::Enum | getType () const |
| Returns the type of the geometry. | |
| PX_INLINE void | operator= (const PxGeometry &that) |
| Assignment operator. | |
Additional Inherited Members | |
Public Attributes inherited from physx::PxGeometry | |
| float | mTypePadding |
Protected Member Functions inherited from physx::PxGeometry | |
| PX_CUDA_CALLABLE PX_FORCE_INLINE | PxGeometry (PxGeometryType::Enum type) |
| PX_CUDA_CALLABLE PX_FORCE_INLINE | PxGeometry (const PxGeometry &that) |
Protected Attributes inherited from physx::PxGeometry | |
| PxGeometryType::Enum | mType |
Class describing a plane geometry.
The plane geometry specifies the half-space volume x<=0. As with other geometry types, when used in a PxShape the collision volume is obtained by transforming the halfspace by the shape local pose and the actor global pose.
To generate a PxPlane from a PxTransform, transform PxPlane(1,0,0,0).
To generate a PxTransform from a PxPlane, use PxTransformFromPlaneEquation.
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inline |
Copy constructor.
| [in] | that | Other object |
| PX_INLINE bool physx::PxPlaneGeometry::isValid | ( | ) | const |
Returns true if the geometry is valid.