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PxPlaneGeometry.h
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13// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ''AS IS'' AND ANY
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24//
25// Copyright (c) 2008-2022 NVIDIA Corporation. All rights reserved.
26// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
27// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
28
29#ifndef PX_PLANE_GEOMETRY_H
30#define PX_PLANE_GEOMETRY_H
34#include "geometry/PxGeometry.h"
35#include "foundation/PxFoundationConfig.h"
36
37#if !PX_DOXYGEN
38namespace physx
39{
40#endif
41
56{
57public:
62
69
74 {
75 mType = that.mType;
76 }
77
83 PX_INLINE bool isValid() const;
84};
85
87{
88 if(mType != PxGeometryType::ePLANE)
89 return false;
90
91 return true;
92}
93
94#if !PX_DOXYGEN
95} // namespace physx
96#endif
97
99#endif
A geometry object.
Definition PxGeometry.h:79
Class describing a plane geometry.
Definition PxPlaneGeometry.h:56
PX_INLINE void operator=(const PxPlaneGeometry &that)
Assignment operator.
Definition PxPlaneGeometry.h:73
PX_INLINE PxPlaneGeometry()
Constructor.
Definition PxPlaneGeometry.h:61
PX_INLINE PxPlaneGeometry(const PxPlaneGeometry &that)
Copy constructor.
Definition PxPlaneGeometry.h:68
PX_INLINE bool isValid() const
Returns true if the geometry is valid.
Definition PxPlaneGeometry.h:86
#define PX_INLINE
Definition PxPreprocessor.h:320
Sorts an array of objects in ascending order, assuming that the predicate implements the < operator:
Definition PxBoxController.h:39
A geometry type.
Definition PxGeometry.h:50