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| PCMMeshContactGeneration (const aos::FloatVArg contactDist, const aos::FloatVArg replaceBreakingThreshold, const aos::PxTransformV &convexTransform, const aos::PxTransformV &meshTransform, Gu::MultiplePersistentContactManifold &multiManifold, PxContactBuffer &contactBuffer, PxInlineArray< PxU32, LOCAL_PCM_CONTACTS_SIZE > *deferredContacts, PxRenderOutput *renderOutput) |
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template<PxU32 TriangleCount, typename Derived > |
| bool | processTriangleCache (Gu::TriangleCache< TriangleCount > &cache) |
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void | prioritizeContactPatches () |
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void | addManifoldPointToPatch (const aos::Vec3VArg currentPatchNormal, const aos::FloatVArg maxPen, const PxU32 previousNumContacts) |
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void | processContacts (const PxU8 maxContactPerManifold, const bool isNotLastPatch=true) |
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The documentation for this class was generated from the following file: