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PxTransform | pose |
| | the body's pose (in world space)
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PxVec3 | linearVelocity |
| | the body's linear velocity (in world space)
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PxVec3 | angularVelocity |
| | the body's angular velocity (in world space)
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PxVec3 | previousLinearVelocity |
| | the previous linear velocity of the body (in world space)
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PxVec3 | previousAngularVelocity |
| | the previous angular velocity of the body (in world space)
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PxVec3 | externalForce |
| | external force (in world space) affecting the rigid body (usually excluding gravitational force)
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PxVec3 | externalTorque |
| | external torque (in world space) affecting the rigid body
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◆ getLateralSpeed()
Compute the lateral speed of the rigid body transformed to the world frame.
- Parameters
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| [in] | frame | describes the axes of the vehicle |
◆ getLongitudinalSpeed()
Compute the longitudinal speed of the rigid body transformed to the world frame.
- Parameters
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| [in] | frame | describes the axes of the vehicle |
◆ getVerticalSpeed()
Compute the vertical speed of the rigid body transformed to the world frame.
- Parameters
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| [in] | frame | describes the axes of the vehicle |
The documentation for this struct was generated from the following file: