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RavEngine
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A description of the PhysX actor and shapes that represent the vehicle in an associated PxScene. More...
#include <PxVehiclePhysXActorStates.h>
Public Member Functions | |
| PX_FORCE_INLINE void | setToDefault () |
Public Attributes | |
| PxRigidBody * | rigidBody |
| The PhysX rigid body that represents the vehcle in the associated PhysX scene. | |
| PxShape * | wheelShapes [PxVehicleLimits::eMAX_NB_WHEELS] |
| An array of shapes with one shape pointer (or NULL) for each wheel. | |
A description of the PhysX actor and shapes that represent the vehicle in an associated PxScene.
| PxRigidBody* physx::vehicle2::PxVehiclePhysXActor::rigidBody |
The PhysX rigid body that represents the vehcle in the associated PhysX scene.