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RavEngine
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Particle system geometry class. More...
#include <PxParticleSystemGeometry.h>
Public Member Functions | |
| PX_INLINE | PxParticleSystemGeometry () |
| Default constructor. | |
| PX_INLINE | PxParticleSystemGeometry (const PxParticleSystemGeometry &that) |
| Copy constructor. | |
| PX_INLINE void | operator= (const PxParticleSystemGeometry &that) |
| Assignment operator. | |
| PX_FORCE_INLINE bool | isValid () const |
| Returns true if the geometry is valid. | |
Public Member Functions inherited from physx::PxGeometry | |
| PX_CUDA_CALLABLE PX_FORCE_INLINE PxGeometryType::Enum | getType () const |
| Returns the type of the geometry. | |
| PX_INLINE void | operator= (const PxGeometry &that) |
| Assignment operator. | |
Public Attributes | |
| PxParticleSolverType::Enum | mSolverType |
Public Attributes inherited from physx::PxGeometry | |
| float | mTypePadding |
Additional Inherited Members | |
Protected Member Functions inherited from physx::PxGeometry | |
| PX_CUDA_CALLABLE PX_FORCE_INLINE | PxGeometry (PxGeometryType::Enum type) |
| PX_CUDA_CALLABLE PX_FORCE_INLINE | PxGeometry (const PxGeometry &that) |
Protected Attributes inherited from physx::PxGeometry | |
| PxGeometryType::Enum | mType |
Particle system geometry class.
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Default constructor.
Creates an empty object with no particles.
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Copy constructor.
| [in] | that | Other object |
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Returns true if the geometry is valid.