Particle system geometry class.
Definition PxParticleSystemGeometry.h:51
PX_INLINE void operator=(const PxParticleSystemGeometry &that)
Assignment operator.
Definition PxParticleSystemGeometry.h:70
PX_INLINE PxParticleSystemGeometry()
Default constructor.
Definition PxParticleSystemGeometry.h:58
PX_INLINE PxParticleSystemGeometry(const PxParticleSystemGeometry &that)
Copy constructor.
Definition PxParticleSystemGeometry.h:65
PX_FORCE_INLINE bool isValid() const
Returns true if the geometry is valid.
Definition PxParticleSystemGeometry.h:83
Sorts an array of objects in ascending order, assuming that the predicate implements the < operator:
Definition PxBoxController.h:39
Enum
Definition PxParticleSolverType.h:53