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physx::PxParticleSolverType Struct Reference

Identifies the solver to use for a particle system. More...

#include <PxParticleSolverType.h>

Public Types

enum  Enum { ePBD = 1 << 0 , eFLIP = 1 << 1 , eMPM = 1 << 2 , eCUSTOM = 1 << 3 }
 

Detailed Description

Identifies the solver to use for a particle system.

Member Enumeration Documentation

◆ Enum

Enumerator
ePBD 

The position based dynamics solver that can handle fluid, granular material, cloth, inflatables etc. See #PxPBDParticleSystem.

eFLIP 

The FLIP fluid solver. See #PxFLIPParticleSystem.

eMPM 

The MPM (material point method) solver that can handle a variety of materials. See #PxMPMParticleSystem.

eCUSTOM 

Custom solver. The user needs to specify the interaction of the particle by providing appropriate functions. Can be used e.g. for molecular dynamics simulations. See #PxCustomParticleSystem.


The documentation for this struct was generated from the following file: