Identifies the solver to use for a particle system.
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#include <PxParticleSolverType.h>
Identifies the solver to use for a particle system.
◆ Enum
| Enumerator |
|---|
| ePBD | The position based dynamics solver that can handle fluid, granular material, cloth, inflatables etc. See #PxPBDParticleSystem.
|
| eFLIP | The FLIP fluid solver. See #PxFLIPParticleSystem.
|
| eMPM | The MPM (material point method) solver that can handle a variety of materials. See #PxMPMParticleSystem.
|
| eCUSTOM | Custom solver. The user needs to specify the interaction of the particle by providing appropriate functions. Can be used e.g. for molecular dynamics simulations. See #PxCustomParticleSystem.
|
The documentation for this struct was generated from the following file: