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physx::PxControllerFilters Class Reference

Filtering data for "move" call. More...

#include <PxController.h>

Collaboration diagram for physx::PxControllerFilters:
[legend]

Public Member Functions

PX_INLINE PxControllerFilters (const PxFilterData *filterData=NULL, PxQueryFilterCallback *cb=NULL, PxControllerFilterCallback *cctFilterCb=NULL)
 

Public Attributes

const PxFilterData * mFilterData
 
PxQueryFilterCallback * mFilterCallback
 Custom filter logic (can be NULL). Passed to PxScene::overlap() call.
 
PxQueryFlags mFilterFlags
 Flags for internal PxQueryFilterData structure. Passed to PxScene::overlap() call.
 
PxControllerFilterCallback * mCCTFilterCallback
 CCT-vs-CCT filter callback. If NULL, all CCT-vs-CCT collisions are kept.
 

Detailed Description

Filtering data for "move" call.

This class contains all filtering-related parameters for the PxController::move() call.

Collisions between a CCT and the world are filtered using the mFilterData, mFilterCallback and mFilterFlags members. These parameters are internally passed to PxScene::overlap() to find objects touched by the CCT. Please refer to the PxScene::overlap() documentation for details.

Collisions between a CCT and another CCT are filtered using the mCCTFilterCallback member. If this filter callback is not defined, none of the CCT-vs-CCT collisions are filtered, and each CCT will collide against all other CCTs.

Note
PxQueryFlag::eANY_HIT and PxQueryFlag::eNO_BLOCK are ignored in mFilterFlags.
See also
PxController.move() PxControllerFilterCallback

Member Data Documentation

◆ mFilterData

const PxFilterData* physx::PxControllerFilters::mFilterData

Data for internal PxQueryFilterData structure. Passed to PxScene::overlap() call. This can be NULL, in which case a default PxFilterData is used.


The documentation for this class was generated from the following file: