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physx::vehicle2::PxVehicleTireGripState Struct Reference

The load and friction experienced by a tire. More...

#include <PxVehicleTireStates.h>

Public Member Functions

PX_FORCE_INLINE void setToDefault ()
 

Public Attributes

PxReal load
 The tire load.
 
PxReal friction
 The tire friction is the product of the road geometry friction and a friction response multiplier.
 

Detailed Description

The load and friction experienced by a tire.

Member Data Documentation

◆ load

PxReal physx::vehicle2::PxVehicleTireGripState::load

The tire load.

Unit: force = mass * length / (time^2)


The documentation for this struct was generated from the following file: