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physx::vehicle2::PxVehiclePhysXConstraints Struct Reference

A mapping between constraint state data and the associated PxConstraint instances. More...

#include <PxVehiclePhysXConstraintStates.h>

Collaboration diagram for physx::vehicle2::PxVehiclePhysXConstraints:
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Public Member Functions

PX_FORCE_INLINE void setToDefault ()
 

Public Attributes

PxVehiclePhysXConstraintState constraintStates [PxVehicleLimits::eMAX_NB_WHEELS]
 PxVehiclePhysXConstraintComponent writes to the constraintStates array and a callback invoked by PxScene::simulate() reads a portion from it for a block of wheels and writes that portion to an associated PxConstraint instance.
 
PxConstraint * constraints [PxVehiclePhysXConstraintLimits::eNB_CONSTRAINTS_PER_VEHICLE]
 PxVehiclePhysXConstraintComponent writes to the constraintStates array and a callback invoked by PxScene::simulate() reads a portion from it for a block of wheels and writes that portion to an associated PxConstraint instance.
 
PxVehicleConstraintConnector * constraintConnectors [PxVehiclePhysXConstraintLimits::eNB_CONSTRAINTS_PER_VEHICLE]
 A constraint connector is necessary to connect each PxConstraint to a portion of the constraintStates array.
 

Detailed Description

A mapping between constraint state data and the associated PxConstraint instances.


The documentation for this struct was generated from the following file: