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physx::PxSolverBodyData Struct Reference

Struct that the solver uses to store the state and other properties of a body. More...

#include <PxSolverDefs.h>

Collaboration diagram for physx::PxSolverBodyData:
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Public Member Functions

 PX_ALIGN (16, PxVec3 linearVelocity)
 12 Pre-solver linear velocity
 
PX_FORCE_INLINE PxReal projectVelocity (const PxVec3 &lin, const PxVec3 &ang) const
 

Public Attributes

PxReal invMass
 16 inverse mass
 
PxVec3 angularVelocity
 28 Pre-solver angular velocity
 
PxReal reportThreshold
 32 contact force threshold
 
PxMat33 sqrtInvInertia
 68 inverse inertia in world space
 
PxReal penBiasClamp
 72 the penetration bias clamp
 
PxU32 nodeIndex
 76 the node idx of this solverBodyData. Used by solver to reference between solver bodies and island bodies. Not required by immediate mode
 
PxReal maxContactImpulse
 80 the max contact impulse
 
PxTransform body2World
 108 the body's transform
 
PxU16 pad
 112 pad
 

Detailed Description

Struct that the solver uses to store the state and other properties of a body.


The documentation for this struct was generated from the following file: