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RavEngine
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Struct to specify attachment between a particle/vertex and a rigid. More...
#include <PxAttachment.h>
Public Member Functions | |
| PX_ALIGN (16, PxVec4 mLocalPose0) | |
| local pose in body frame - except for statics, these are using world positions. | |
Public Member Functions inherited from physx::PxParticleRigidFilterPair | |
| PX_CUDA_CALLABLE bool | operator< (const PxParticleRigidFilterPair &other) const |
| PX_CUDA_CALLABLE bool | operator> (const PxParticleRigidFilterPair &other) const |
| PX_CUDA_CALLABLE bool | operator== (const PxParticleRigidFilterPair &other) const |
Public Attributes | |
| PxConeLimitParams | mParams |
| Parameters to specify cone constraints. | |
Public Attributes inherited from physx::PxParticleRigidFilterPair | |
| PxU64 | mID0 |
| Rigid node index. | |
| PxU64 | mID1 |
| Particle/vertex id. | |
Struct to specify attachment between a particle/vertex and a rigid.