RavEngine
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physx::PxFilterOp Struct Reference

Collision filtering operations. More...

#include <PxDefaultSimulationFilterShader.h>

Public Types

enum  Enum {
  PX_FILTEROP_AND , PX_FILTEROP_OR , PX_FILTEROP_XOR , PX_FILTEROP_NAND ,
  PX_FILTEROP_NOR , PX_FILTEROP_NXOR , PX_FILTEROP_SWAP_AND
}
 

Detailed Description

Collision filtering operations.

See also
PxGroupsMask

The documentation for this struct was generated from the following file: