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RavEngine
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Collision filtering operations. More...
#include <PxDefaultSimulationFilterShader.h>
Public Types | |
| enum | Enum { PX_FILTEROP_AND , PX_FILTEROP_OR , PX_FILTEROP_XOR , PX_FILTEROP_NAND , PX_FILTEROP_NOR , PX_FILTEROP_NXOR , PX_FILTEROP_SWAP_AND } |
Collision filtering operations.