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RavEngine
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Describes a controller's internal state. More...
#include <PxController.h>
Public Attributes | |
| PxVec3 | deltaXP |
| delta position vector for the object the CCT is standing/riding on. Not always match the CCT delta when variable timesteps are used. | |
| PxShape * | touchedShape |
| Shape on which the CCT is standing. | |
| PxRigidActor * | touchedActor |
| Actor owning 'touchedShape'. | |
| PxObstacleHandle | touchedObstacleHandle |
| PxU32 | collisionFlags |
| Last known collision flags (PxControllerCollisionFlag) | |
| bool | standOnAnotherCCT |
| Are we standing on another CCT? | |
| bool | standOnObstacle |
| Are we standing on a user-defined obstacle? | |
| bool | isMovingUp |
| is CCT moving up or not? (i.e. explicit jumping) | |
Describes a controller's internal state.