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RavEngine
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A structure to cache contact information produced by low-level contact generation functions. More...
#include <PxCollisionDefs.h>
Public Member Functions | |
| PX_FORCE_INLINE void | reset () |
Public Attributes | |
| PxU8 * | mCachedData |
| Cached data pointer. Allocated via PxCacheAllocator. | |
| PxU16 | mCachedSize |
| The total size of the cached data. | |
| PxU8 | mPairData |
| Pair data information used and cached internally by some contact generation functions to accelerate performance. | |
| PxU8 | mManifoldFlags |
| Manifold flags used to identify the format the cached data is stored in. | |
A structure to cache contact information produced by low-level contact generation functions.
| PxU8 physx::PxCache::mManifoldFlags |
Manifold flags used to identify the format the cached data is stored in.