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physx::PxHairSystemGeometry Class Reference

Hair system geometry class. More...

#include <PxHairSystemGeometry.h>

Inheritance diagram for physx::PxHairSystemGeometry:
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Collaboration diagram for physx::PxHairSystemGeometry:
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Public Member Functions

PX_INLINE PxHairSystemGeometry ()
 Default constructor.
 
PX_FORCE_INLINE bool isValid () const
 Returns true if the geometry is valid.
 
- Public Member Functions inherited from physx::PxGeometry
PX_CUDA_CALLABLE PX_FORCE_INLINE PxGeometryType::Enum getType () const
 Returns the type of the geometry.
 
PX_INLINE void operator= (const PxGeometry &that)
 Assignment operator.
 

Additional Inherited Members

- Public Attributes inherited from physx::PxGeometry
float mTypePadding
 
- Protected Member Functions inherited from physx::PxGeometry
PX_CUDA_CALLABLE PX_FORCE_INLINE PxGeometry (PxGeometryType::Enum type)
 
PX_CUDA_CALLABLE PX_FORCE_INLINE PxGeometry (const PxGeometry &that)
 
- Protected Attributes inherited from physx::PxGeometry
PxGeometryType::Enum mType
 

Detailed Description

Hair system geometry class.

Member Function Documentation

◆ isValid()

PX_FORCE_INLINE bool physx::PxHairSystemGeometry::isValid ( ) const
inline

Returns true if the geometry is valid.

Returns
True if the current settings are valid for shape creation.
See also
PxRigidActor::createShape, PxPhysics::createShape

The documentation for this class was generated from the following file: