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RavEngine
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This is the complete list of members for physx::Gu::TriangleV, including all inherited members.
| area() const (defined in physx::Gu::TriangleV) | physx::Gu::TriangleV | inline |
| bMarginIsRadius (defined in physx::Gu::ConvexV) | physx::Gu::ConvexV | protected |
| center (defined in physx::Gu::ConvexV) | physx::Gu::ConvexV | protected |
| ConvexV(const ConvexType::Type type_) (defined in physx::Gu::ConvexV) | physx::Gu::ConvexV | inline |
| ConvexV(const ConvexType::Type type_, const aos::Vec3VArg center_) (defined in physx::Gu::ConvexV) | physx::Gu::ConvexV | inline |
| denormalizedNormal(aos::Vec3V &_normal) const | physx::Gu::TriangleV | inline |
| getCenter() const (defined in physx::Gu::ConvexV) | physx::Gu::ConvexV | inline |
| getMargin() const (defined in physx::Gu::ConvexV) | physx::Gu::ConvexV | inline |
| getMarginF() const (defined in physx::Gu::ConvexV) | physx::Gu::ConvexV | inline |
| getMarginIsRadius() const (defined in physx::Gu::ConvexV) | physx::Gu::ConvexV | inline |
| getMinMargin() const (defined in physx::Gu::ConvexV) | physx::Gu::ConvexV | inline |
| getSweepMargin() const (defined in physx::Gu::TriangleV) | physx::Gu::TriangleV | inline |
| getType() const (defined in physx::Gu::ConvexV) | physx::Gu::ConvexV | inline |
| isMarginEqRadius() const (defined in physx::Gu::ConvexV) | physx::Gu::ConvexV | inline |
| margin (defined in physx::Gu::ConvexV) | physx::Gu::ConvexV | protected |
| minMargin (defined in physx::Gu::ConvexV) | physx::Gu::ConvexV | protected |
| normal() const | physx::Gu::TriangleV | inline |
| populateVerts(const PxU8 *inds, PxU32 numInds, const PxVec3 *originalVerts, aos::Vec3V *vertexs) const (defined in physx::Gu::TriangleV) | physx::Gu::TriangleV | inline |
| setCenter(const aos::Vec3VArg _center) (defined in physx::Gu::TriangleV) | physx::Gu::TriangleV | inline |
| setMargin(const aos::FloatVArg margin_) (defined in physx::Gu::ConvexV) | physx::Gu::ConvexV | inline |
| setMargin(const PxReal margin_) (defined in physx::Gu::ConvexV) | physx::Gu::ConvexV | inline |
| setMinMargin(const aos::FloatVArg minMargin_) (defined in physx::Gu::ConvexV) | physx::Gu::ConvexV | inline |
| setSweepMargin(const aos::FloatVArg sweepMargin_) (defined in physx::Gu::ConvexV) | physx::Gu::ConvexV | inline |
| supportLocal(const aos::Vec3VArg dir) const (defined in physx::Gu::TriangleV) | physx::Gu::TriangleV | inline |
| supportLocal(const aos::Vec3VArg dir, aos::FloatV &min, aos::FloatV &max) const (defined in physx::Gu::TriangleV) | physx::Gu::TriangleV | inline |
| supportLocal(const aos::Vec3VArg dir, PxI32 &index) const (defined in physx::Gu::TriangleV) | physx::Gu::TriangleV | inline |
| supportPoint(const PxI32 index) const (defined in physx::Gu::TriangleV) | physx::Gu::TriangleV | inline |
| supportRelative(const aos::Vec3VArg dir, const aos::PxMatTransformV &aToB, const aos::PxMatTransformV &aTobT) const (defined in physx::Gu::TriangleV) | physx::Gu::TriangleV | inline |
| supportRelative(const aos::Vec3VArg dir, const aos::PxMatTransformV &aToB, const aos::PxMatTransformV &aTobT, PxI32 &index) const (defined in physx::Gu::TriangleV) | physx::Gu::TriangleV | inline |
| sweepMargin (defined in physx::Gu::ConvexV) | physx::Gu::ConvexV | protected |
| TriangleV() | physx::Gu::TriangleV | inline |
| TriangleV(const aos::Vec3VArg p0, const aos::Vec3VArg p1, const aos::Vec3VArg p2) | physx::Gu::TriangleV | inline |
| TriangleV(const PxVec3 *pts) (defined in physx::Gu::TriangleV) | physx::Gu::TriangleV | inline |
| TriangleV(const Gu::TriangleV &triangle) | physx::Gu::TriangleV | inline |
| type (defined in physx::Gu::ConvexV) | physx::Gu::ConvexV | protected |
| verts | physx::Gu::TriangleV | |
| ~ConvexV() (defined in physx::Gu::ConvexV) | physx::Gu::ConvexV | inlineprotected |
| ~TriangleV() | physx::Gu::TriangleV | inline |