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physx::Gu::TriangleV Member List

This is the complete list of members for physx::Gu::TriangleV, including all inherited members.

area() const (defined in physx::Gu::TriangleV)physx::Gu::TriangleVinline
bMarginIsRadius (defined in physx::Gu::ConvexV)physx::Gu::ConvexVprotected
center (defined in physx::Gu::ConvexV)physx::Gu::ConvexVprotected
ConvexV(const ConvexType::Type type_) (defined in physx::Gu::ConvexV)physx::Gu::ConvexVinline
ConvexV(const ConvexType::Type type_, const aos::Vec3VArg center_) (defined in physx::Gu::ConvexV)physx::Gu::ConvexVinline
denormalizedNormal(aos::Vec3V &_normal) constphysx::Gu::TriangleVinline
getCenter() const (defined in physx::Gu::ConvexV)physx::Gu::ConvexVinline
getMargin() const (defined in physx::Gu::ConvexV)physx::Gu::ConvexVinline
getMarginF() const (defined in physx::Gu::ConvexV)physx::Gu::ConvexVinline
getMarginIsRadius() const (defined in physx::Gu::ConvexV)physx::Gu::ConvexVinline
getMinMargin() const (defined in physx::Gu::ConvexV)physx::Gu::ConvexVinline
getSweepMargin() const (defined in physx::Gu::TriangleV)physx::Gu::TriangleVinline
getType() const (defined in physx::Gu::ConvexV)physx::Gu::ConvexVinline
isMarginEqRadius() const (defined in physx::Gu::ConvexV)physx::Gu::ConvexVinline
margin (defined in physx::Gu::ConvexV)physx::Gu::ConvexVprotected
minMargin (defined in physx::Gu::ConvexV)physx::Gu::ConvexVprotected
normal() constphysx::Gu::TriangleVinline
populateVerts(const PxU8 *inds, PxU32 numInds, const PxVec3 *originalVerts, aos::Vec3V *vertexs) const (defined in physx::Gu::TriangleV)physx::Gu::TriangleVinline
setCenter(const aos::Vec3VArg _center) (defined in physx::Gu::TriangleV)physx::Gu::TriangleVinline
setMargin(const aos::FloatVArg margin_) (defined in physx::Gu::ConvexV)physx::Gu::ConvexVinline
setMargin(const PxReal margin_) (defined in physx::Gu::ConvexV)physx::Gu::ConvexVinline
setMinMargin(const aos::FloatVArg minMargin_) (defined in physx::Gu::ConvexV)physx::Gu::ConvexVinline
setSweepMargin(const aos::FloatVArg sweepMargin_) (defined in physx::Gu::ConvexV)physx::Gu::ConvexVinline
supportLocal(const aos::Vec3VArg dir) const (defined in physx::Gu::TriangleV)physx::Gu::TriangleVinline
supportLocal(const aos::Vec3VArg dir, aos::FloatV &min, aos::FloatV &max) const (defined in physx::Gu::TriangleV)physx::Gu::TriangleVinline
supportLocal(const aos::Vec3VArg dir, PxI32 &index) const (defined in physx::Gu::TriangleV)physx::Gu::TriangleVinline
supportPoint(const PxI32 index) const (defined in physx::Gu::TriangleV)physx::Gu::TriangleVinline
supportRelative(const aos::Vec3VArg dir, const aos::PxMatTransformV &aToB, const aos::PxMatTransformV &aTobT) const (defined in physx::Gu::TriangleV)physx::Gu::TriangleVinline
supportRelative(const aos::Vec3VArg dir, const aos::PxMatTransformV &aToB, const aos::PxMatTransformV &aTobT, PxI32 &index) const (defined in physx::Gu::TriangleV)physx::Gu::TriangleVinline
sweepMargin (defined in physx::Gu::ConvexV)physx::Gu::ConvexVprotected
TriangleV()physx::Gu::TriangleVinline
TriangleV(const aos::Vec3VArg p0, const aos::Vec3VArg p1, const aos::Vec3VArg p2)physx::Gu::TriangleVinline
TriangleV(const PxVec3 *pts) (defined in physx::Gu::TriangleV)physx::Gu::TriangleVinline
TriangleV(const Gu::TriangleV &triangle)physx::Gu::TriangleVinline
type (defined in physx::Gu::ConvexV)physx::Gu::ConvexVprotected
vertsphysx::Gu::TriangleV
~ConvexV() (defined in physx::Gu::ConvexV)physx::Gu::ConvexVinlineprotected
~TriangleV()physx::Gu::TriangleVinline