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physx::Gu::ReducedVertexCloud Class Reference

Public Member Functions

 ReducedVertexCloud (const PxVec3 *verts, PxU32 nb_verts)
 
ReducedVertexCloud & clean ()
 
bool reduce (REDUCEDCLOUD *rc=NULL)
 
PX_FORCE_INLINE PxU32 getNbVerts () const
 
PX_FORCE_INLINE PxU32 getNbReducedVerts () const
 
PX_FORCE_INLINE const PxVec3 * getReducedVerts () const
 
PX_FORCE_INLINE const PxVec3 & getReducedVertex (PxU32 i) const
 
PX_FORCE_INLINE const PxU32 * getCrossRefTable () const
 

Member Function Documentation

◆ reduce()

bool ReducedVertexCloud::reduce ( REDUCEDCLOUD *  rc = NULL)

Reduction method. Use this to create a minimal vertex cloud.

Parameters
rc[out] result structure
Returns
true if success
Warning
This is not about welding nearby vertices, here we look for real redundant ones.

The documentation for this class was generated from the following files: