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physx::Gu::ClosestDistanceToTrimeshTraversalController Class Reference

Public Member Functions

PX_FORCE_INLINE ClosestDistanceToTrimeshTraversalController (const PxU32 *triangles, const PxVec3 *points, Gu::BVHNode *nodes, const PxVec3 &queryPoint)
 
PX_FORCE_INLINE void setQueryPoint (const PxVec3 &queryPoint)
 
PX_FORCE_INLINE const PxVec3 & closestPoint () const
 
PX_FORCE_INLINE PxReal distancePointBoxSquared (const PxBounds3 &box, const PxVec3 &point)
 
PX_FORCE_INLINE Gu::TraversalControl::Enum analyze (const Gu::BVHNode &node, PxI32)
 
PxI32 getClosestTriId () const
 
void setClosestStart (const PxReal closestDistanceSquared, PxI32 closestTriangle, const PxVec3 &closestPoint)
 

The documentation for this class was generated from the following file: