RavEngine
Loading...
Searching...
No Matches
ExtSphericalJoint.h
1// Redistribution and use in source and binary forms, with or without
2// modification, are permitted provided that the following conditions
3// are met:
4// * Redistributions of source code must retain the above copyright
5// notice, this list of conditions and the following disclaimer.
6// * Redistributions in binary form must reproduce the above copyright
7// notice, this list of conditions and the following disclaimer in the
8// documentation and/or other materials provided with the distribution.
9// * Neither the name of NVIDIA CORPORATION nor the names of its
10// contributors may be used to endorse or promote products derived
11// from this software without specific prior written permission.
12//
13// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ''AS IS'' AND ANY
14// EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
15// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
16// PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
17// CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
18// EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
19// PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
20// PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
21// OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
22// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
23// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
24//
25// Copyright (c) 2008-2022 NVIDIA Corporation. All rights reserved.
26// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
27// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
28
29#ifndef EXT_SPHERICAL_JOINT_H
30#define EXT_SPHERICAL_JOINT_H
31
32#include "extensions/PxSphericalJoint.h"
33
34#include "ExtJoint.h"
35#include "CmUtils.h"
36
37namespace physx
38{
40namespace Ext
41{
43 {
44 //= ATTENTION! =====================================================================================
45 // Changing the data layout of this class breaks the binary serialization format. See comments for
46 // PX_BINARY_SERIAL_VERSION. If a modification is required, please adjust the getBinaryMetaData
47 // function. If the modification is made on a custom branch, please change PX_BINARY_SERIAL_VERSION
48 // accordingly.
49 //==================================================================================================
50 PxJointLimitCone limit;
51
52 PxReal projectionLinearTolerance;
53
54 PxSphericalJointFlags jointFlags;
55 private:
56 SphericalJointData(const PxJointLimitCone& cone) : limit(cone) {}
57 };
58
60
62 {
63 //= ATTENTION! =====================================================================================
64 // Changing the data layout of this class breaks the binary serialization format. See comments for
65 // PX_BINARY_SERIAL_VERSION. If a modification is required, please adjust the getBinaryMetaData
66 // function. If the modification is made on a custom branch, please change PX_BINARY_SERIAL_VERSION
67 // accordingly.
68 //==================================================================================================
69 public:
70// PX_SERIALIZATION
71 SphericalJoint(PxBaseFlags baseFlags) : SphericalJointT(baseFlags) {}
72 void resolveReferences(PxDeserializationContext& context);
73 static SphericalJoint* createObject(PxU8*& address, PxDeserializationContext& context) { return createJointObject<SphericalJoint>(address, context); }
74 static void getBinaryMetaData(PxOutputStream& stream);
75//~PX_SERIALIZATION
76 SphericalJoint(const PxTolerancesScale& /*scale*/, PxRigidActor* actor0, const PxTransform& localFrame0, PxRigidActor* actor1, const PxTransform& localFrame1);
77 // PxSphericalJoint
78 virtual void setLimitCone(const PxJointLimitCone &limit) PX_OVERRIDE;
79 virtual PxJointLimitCone getLimitCone() const PX_OVERRIDE;
80 virtual void setSphericalJointFlags(PxSphericalJointFlags flags) PX_OVERRIDE;
81 virtual void setSphericalJointFlag(PxSphericalJointFlag::Enum flag, bool value) PX_OVERRIDE;
82 virtual PxSphericalJointFlags getSphericalJointFlags(void) const PX_OVERRIDE;
83 virtual void setProjectionLinearTolerance(PxReal distance) PX_OVERRIDE;
84 virtual PxReal getProjectionLinearTolerance() const PX_OVERRIDE;
85 virtual PxReal getSwingYAngle() const PX_OVERRIDE;
86 virtual PxReal getSwingZAngle() const PX_OVERRIDE;
87 //~PxSphericalJoint
88
89 // PxConstraintConnector
91#if PX_SUPPORT_OMNI_PVD
92 virtual void updateOmniPvdProperties() const PX_OVERRIDE;
93#endif
94 //~PxConstraintConnector
95 };
96
97} // namespace Ext
98
99} // namespace physx
100
101#endif
Definition base.h:1940
Definition ExtJoint.h:105
virtual void updateOmniPvdProperties() const PX_OVERRIDE
this function is called by the SDK to update OmniPVD's view of it
Definition ExtJoint.h:183
Definition ExtSphericalJoint.h:62
virtual PxConstraintSolverPrep getPrep() const PX_OVERRIDE
Obtain the shader function pointer used to prep rows for this constraint.
Definition ExtSphericalJoint.cpp:208
Binary deserialization context class.
Definition PxSerialFramework.h:174
Describes an elliptical conical joint limit. Note that very small or highly elliptical limit cones ma...
Definition PxJointLimit.h:371
Output stream class for I/O.
Definition PxIO.h:114
PxRigidActor represents a base class shared between dynamic and static rigid bodies in the physics SD...
Definition PxRigidActor.h:53
Class to define the scale at which simulation runs. Most simulation tolerances are calculated in term...
Definition PxTolerancesScale.h:53
class representing a rigid euclidean transform as a quaternion and a vector
Definition PxTransform.h:49
#define PX_OVERRIDE
Definition PxPreprocessor.h:375
Sorts an array of objects in ascending order, assuming that the predicate implements the < operator:
Definition PxBoxController.h:39
PxU32(* PxConstraintSolverPrep)(Px1DConstraint *constraints, PxVec3p &bodyAWorldOffset, PxU32 maxConstraints, PxConstraintInvMassScale &invMassScale, const void *constantBlock, const PxTransform &bodyAToWorld, const PxTransform &bodyBToWorld, bool useExtendedLimits, PxVec3p &cAtW, PxVec3p &cBtW)
Solver constraint generation shader.
Definition PxConstraintDesc.h:223
Definition PxExtensionAutoGeneratedMetaDataObjects.h:809
Definition ExtJointData.h:39
Definition ExtSphericalJoint.h:43
Enum
Definition PxSphericalJoint.h:67