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ExtPrismaticJoint.h
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25// Copyright (c) 2008-2022 NVIDIA Corporation. All rights reserved.
26// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
27// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
28
29#ifndef EXT_PRISMATIC_JOINT_H
30#define EXT_PRISMATIC_JOINT_H
31
32#include "common/PxTolerancesScale.h"
33#include "extensions/PxPrismaticJoint.h"
34
35#include "ExtJoint.h"
36#include "CmUtils.h"
37
38namespace physx
39{
41namespace Ext
42{
44 {
45 //= ATTENTION! =====================================================================================
46 // Changing the data layout of this class breaks the binary serialization format. See comments for
47 // PX_BINARY_SERIAL_VERSION. If a modification is required, please adjust the getBinaryMetaData
48 // function. If the modification is made on a custom branch, please change PX_BINARY_SERIAL_VERSION
49 // accordingly.
50 //==================================================================================================
51
53 PxReal projectionLinearTolerance;
54 PxReal projectionAngularTolerance;
55
56 PxPrismaticJointFlags jointFlags;
57
58 private:
59 PrismaticJointData(const PxJointLinearLimitPair& pair) : limit(pair) {}
60 };
61
63
65 {
66 //= ATTENTION! =====================================================================================
67 // Changing the data layout of this class breaks the binary serialization format. See comments for
68 // PX_BINARY_SERIAL_VERSION. If a modification is required, please adjust the getBinaryMetaData
69 // function. If the modification is made on a custom branch, please change PX_BINARY_SERIAL_VERSION
70 // accordingly.
71 //==================================================================================================
72 public:
73// PX_SERIALIZATION
74 PrismaticJoint(PxBaseFlags baseFlags) : PrismaticJointT(baseFlags) {}
75 void resolveReferences(PxDeserializationContext& context);
76 static PrismaticJoint* createObject(PxU8*& address, PxDeserializationContext& context) { return createJointObject<PrismaticJoint>(address, context); }
77 static void getBinaryMetaData(PxOutputStream& stream);
78//~PX_SERIALIZATION
79 PrismaticJoint(const PxTolerancesScale& scale, PxRigidActor* actor0, const PxTransform& localFrame0, PxRigidActor* actor1, const PxTransform& localFrame1);
80 // PxPrismaticJoint
81 virtual PxReal getPosition() const PX_OVERRIDE { return getRelativeTransform().p.x; }
82 virtual PxReal getVelocity() const PX_OVERRIDE { return getRelativeLinearVelocity().x; }
83 virtual void setLimit(const PxJointLinearLimitPair& limit) PX_OVERRIDE;
84 virtual PxJointLinearLimitPair getLimit() const PX_OVERRIDE;
85 virtual void setPrismaticJointFlags(PxPrismaticJointFlags flags) PX_OVERRIDE;
86 virtual void setPrismaticJointFlag(PxPrismaticJointFlag::Enum flag, bool value) PX_OVERRIDE;
87 virtual PxPrismaticJointFlags getPrismaticJointFlags() const PX_OVERRIDE;
88 virtual void setProjectionLinearTolerance(PxReal tolerance) PX_OVERRIDE;
89 virtual PxReal getProjectionLinearTolerance() const PX_OVERRIDE;
90 virtual void setProjectionAngularTolerance(PxReal tolerance) PX_OVERRIDE;
91 virtual PxReal getProjectionAngularTolerance() const PX_OVERRIDE;
92 //~PxPrismaticJoint
93
94 // PxConstraintConnector
96#if PX_SUPPORT_OMNI_PVD
97 virtual void updateOmniPvdProperties() const PX_OVERRIDE;
98#endif
99 //~PxConstraintConnector
100 };
101} // namespace Ext
102
103} // namespace physx
104
105#endif
Definition base.h:1940
Definition ExtJoint.h:105
virtual void updateOmniPvdProperties() const PX_OVERRIDE
this function is called by the SDK to update OmniPVD's view of it
Definition ExtJoint.h:183
Definition ExtPrismaticJoint.h:65
virtual PxConstraintSolverPrep getPrep() const PX_OVERRIDE
Obtain the shader function pointer used to prep rows for this constraint.
Definition ExtPrismaticJoint.cpp:208
Binary deserialization context class.
Definition PxSerialFramework.h:174
Describes a two-sided limit.
Definition PxJointLimit.h:230
Output stream class for I/O.
Definition PxIO.h:114
PxRigidActor represents a base class shared between dynamic and static rigid bodies in the physics SD...
Definition PxRigidActor.h:53
Class to define the scale at which simulation runs. Most simulation tolerances are calculated in term...
Definition PxTolerancesScale.h:53
class representing a rigid euclidean transform as a quaternion and a vector
Definition PxTransform.h:49
#define PX_OVERRIDE
Definition PxPreprocessor.h:375
Sorts an array of objects in ascending order, assuming that the predicate implements the < operator:
Definition PxBoxController.h:39
PxU32(* PxConstraintSolverPrep)(Px1DConstraint *constraints, PxVec3p &bodyAWorldOffset, PxU32 maxConstraints, PxConstraintInvMassScale &invMassScale, const void *constantBlock, const PxTransform &bodyAToWorld, const PxTransform &bodyBToWorld, bool useExtendedLimits, PxVec3p &cAtW, PxVec3p &cBtW)
Solver constraint generation shader.
Definition PxConstraintDesc.h:223
Definition PxExtensionAutoGeneratedMetaDataObjects.h:631
Definition ExtJointData.h:39
Definition ExtPrismaticJoint.h:44