RavEngine
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physx::Dy::SolverContactPoint Struct Reference

A single rigid body contact point for the solver. More...

#include <DySolverContact.h>

Inheritance diagram for physx::Dy::SolverContactPoint:
[legend]

Public Member Functions

PX_FORCE_INLINE FloatV getVelMultiplier () const
 
PX_FORCE_INLINE FloatV getImpulseMultiplier () const
 
PX_FORCE_INLINE FloatV getBiasedErr () const
 
PX_FORCE_INLINE FloatV getMaxImpulse () const
 
PX_FORCE_INLINE Vec3V getRaXn () const
 
PX_FORCE_INLINE Vec3V getRbXn () const
 

Public Attributes

Vec4V raXn_velMultiplierW
 
Vec4V rbXn_maxImpulseW
 
PxF32 biasedErr
 
PxF32 unbiasedErr
 
PxF32 impulseMultiplier
 
PxU32 pad
 

Detailed Description

A single rigid body contact point for the solver.


The documentation for this struct was generated from the following file: