|
RavEngine
|
This is the complete list of members for VoxelMap, including all inherited members.
| clearVoxels() (defined in VoxelMap) | VoxelMap | |
| computeMassProperties(const physx::PxGeometry &, physx::PxMassProperties &) const | VoxelMap | inlinevirtual |
| dimX() const (defined in VoxelMap) | VoxelMap | |
| dimY() const (defined in VoxelMap) | VoxelMap | |
| dimZ() const (defined in VoxelMap) | VoxelMap | |
| extents() const (defined in VoxelMap) | VoxelMap | |
| generateContacts(const physx::PxGeometry &geom0, const physx::PxGeometry &geom1, const physx::PxTransform &pose0, const physx::PxTransform &pose1, const physx::PxReal contactDistance, const physx::PxReal meshContactMargin, const physx::PxReal toleranceLength, physx::PxContactBuffer &contactBuffer) const | VoxelMap | virtual |
| getCustomType() const =0 | physx::PxCustomGeometry::Callbacks | pure virtual |
| getLocalBounds(const physx::PxGeometry &) const | VoxelMap | virtual |
| getVoxelRegion(const physx::PxBounds3 &b, int &sx, int &sy, int &sz, int &ex, int &ey, int &ez) const (defined in VoxelMap) | VoxelMap | |
| operator delete(void *, void *) (defined in physx::PxUserAllocated) | physx::PxUserAllocated | inline |
| operator delete(void *ptr, Alloc alloc, const char *fileName, int line) (defined in physx::PxUserAllocated) | physx::PxUserAllocated | inline |
| operator delete(void *ptr) (defined in physx::PxUserAllocated) | physx::PxUserAllocated | inline |
| operator delete[](void *ptr, Alloc alloc, const char *fileName, int line) (defined in physx::PxUserAllocated) | physx::PxUserAllocated | inline |
| operator delete[](void *ptr) (defined in physx::PxUserAllocated) | physx::PxUserAllocated | inline |
| operator new(size_t, void *address) (defined in physx::PxUserAllocated) | physx::PxUserAllocated | inline |
| operator new(size_t size, Alloc alloc, const char *fileName, int line) (defined in physx::PxUserAllocated) | physx::PxUserAllocated | inline |
| operator new(size_t size, size_t, Alloc alloc, const char *fileName, int line) (defined in physx::PxUserAllocated) | physx::PxUserAllocated | inline |
| operator new[](size_t size, Alloc alloc, const char *fileName, int line) (defined in physx::PxUserAllocated) | physx::PxUserAllocated | inline |
| operator new[](size_t size, size_t, Alloc alloc, const char *fileName, int line) (defined in physx::PxUserAllocated) | physx::PxUserAllocated | inline |
| overlap(const physx::PxGeometry &geom0, const physx::PxTransform &pose0, const physx::PxGeometry &geom1, const physx::PxTransform &pose1, physx::PxOverlapThreadContext *) const | VoxelMap | virtual |
| pointCoords(const physx::PxVec3 &p, int &x, int &y, int &z) const (defined in VoxelMap) | VoxelMap | |
| raycast(const physx::PxVec3 &origin, const physx::PxVec3 &unitDir, const physx::PxGeometry &geom, const physx::PxTransform &pose, physx::PxReal maxDist, physx::PxHitFlags hitFlags, physx::PxU32 maxHits, physx::PxGeomRaycastHit *rayHits, physx::PxU32 stride, physx::PxRaycastThreadContext *) const (defined in VoxelMap) | VoxelMap | virtual |
| physx::PxCustomGeometry::Callbacks::raycast(const PxVec3 &origin, const PxVec3 &unitDir, const PxGeometry &geom, const PxTransform &pose, PxReal maxDist, PxHitFlags hitFlags, PxU32 maxHits, PxGeomRaycastHit *rayHits, PxU32 stride, PxRaycastThreadContext *threadContext) const =0 | physx::PxCustomGeometry::Callbacks | pure virtual |
| setDimensions(int x, int y, int z) (defined in VoxelMap) | VoxelMap | |
| setFloorVoxels(int layers) (defined in VoxelMap) | VoxelMap | |
| setVoxel(int x, int y, int z, bool yes=true) (defined in VoxelMap) | VoxelMap | |
| setVoxelSize(float x, float y, float z) (defined in VoxelMap) | VoxelMap | |
| setWaveVoxels() (defined in VoxelMap) | VoxelMap | |
| sweep(const physx::PxVec3 &unitDir, const physx::PxReal maxDist, const physx::PxGeometry &geom0, const physx::PxTransform &pose0, const physx::PxGeometry &geom1, const physx::PxTransform &pose1, physx::PxGeomSweepHit &sweepHit, physx::PxHitFlags hitFlags, const physx::PxReal inflation, physx::PxSweepThreadContext *) const (defined in VoxelMap) | VoxelMap | virtual |
| physx::PxCustomGeometry::Callbacks::sweep(const PxVec3 &unitDir, const PxReal maxDist, const PxGeometry &geom0, const PxTransform &pose0, const PxGeometry &geom1, const PxTransform &pose1, PxGeomSweepHit &sweepHit, PxHitFlags hitFlags, const PxReal inflation, PxSweepThreadContext *threadContext) const =0 | physx::PxCustomGeometry::Callbacks | pure virtual |
| usePersistentContactManifold(const physx::PxGeometry &, physx::PxReal &) const | VoxelMap | inlinevirtual |
| visualize(const physx::PxGeometry &, physx::PxRenderOutput &, const physx::PxTransform &, const physx::PxBounds3 &) const | VoxelMap | virtual |
| voxel(int x, int y, int z) const (defined in VoxelMap) | VoxelMap | |
| voxelize(const physx::PxGeometry &geom, const physx::PxTransform &pose, bool add=true) (defined in VoxelMap) | VoxelMap | |
| voxelPos(int x, int y, int z) const (defined in VoxelMap) | VoxelMap | |
| voxelSize() const (defined in VoxelMap) | VoxelMap | |
| voxelSizeX() const (defined in VoxelMap) | VoxelMap | |
| voxelSizeY() const (defined in VoxelMap) | VoxelMap | |
| voxelSizeZ() const (defined in VoxelMap) | VoxelMap | |
| ~Callbacks() (defined in physx::PxCustomGeometry::Callbacks) | physx::PxCustomGeometry::Callbacks | inlinevirtual |