RavEngine
Loading...
Searching...
No Matches
VoxelMap Member List

This is the complete list of members for VoxelMap, including all inherited members.

clearVoxels() (defined in VoxelMap)VoxelMap
computeMassProperties(const physx::PxGeometry &, physx::PxMassProperties &) constVoxelMapinlinevirtual
dimX() const (defined in VoxelMap)VoxelMap
dimY() const (defined in VoxelMap)VoxelMap
dimZ() const (defined in VoxelMap)VoxelMap
extents() const (defined in VoxelMap)VoxelMap
generateContacts(const physx::PxGeometry &geom0, const physx::PxGeometry &geom1, const physx::PxTransform &pose0, const physx::PxTransform &pose1, const physx::PxReal contactDistance, const physx::PxReal meshContactMargin, const physx::PxReal toleranceLength, physx::PxContactBuffer &contactBuffer) constVoxelMapvirtual
getCustomType() const =0physx::PxCustomGeometry::Callbackspure virtual
getLocalBounds(const physx::PxGeometry &) constVoxelMapvirtual
getVoxelRegion(const physx::PxBounds3 &b, int &sx, int &sy, int &sz, int &ex, int &ey, int &ez) const (defined in VoxelMap)VoxelMap
operator delete(void *, void *) (defined in physx::PxUserAllocated)physx::PxUserAllocatedinline
operator delete(void *ptr, Alloc alloc, const char *fileName, int line) (defined in physx::PxUserAllocated)physx::PxUserAllocatedinline
operator delete(void *ptr) (defined in physx::PxUserAllocated)physx::PxUserAllocatedinline
operator delete[](void *ptr, Alloc alloc, const char *fileName, int line) (defined in physx::PxUserAllocated)physx::PxUserAllocatedinline
operator delete[](void *ptr) (defined in physx::PxUserAllocated)physx::PxUserAllocatedinline
operator new(size_t, void *address) (defined in physx::PxUserAllocated)physx::PxUserAllocatedinline
operator new(size_t size, Alloc alloc, const char *fileName, int line) (defined in physx::PxUserAllocated)physx::PxUserAllocatedinline
operator new(size_t size, size_t, Alloc alloc, const char *fileName, int line) (defined in physx::PxUserAllocated)physx::PxUserAllocatedinline
operator new[](size_t size, Alloc alloc, const char *fileName, int line) (defined in physx::PxUserAllocated)physx::PxUserAllocatedinline
operator new[](size_t size, size_t, Alloc alloc, const char *fileName, int line) (defined in physx::PxUserAllocated)physx::PxUserAllocatedinline
overlap(const physx::PxGeometry &geom0, const physx::PxTransform &pose0, const physx::PxGeometry &geom1, const physx::PxTransform &pose1, physx::PxOverlapThreadContext *) constVoxelMapvirtual
pointCoords(const physx::PxVec3 &p, int &x, int &y, int &z) const (defined in VoxelMap)VoxelMap
raycast(const physx::PxVec3 &origin, const physx::PxVec3 &unitDir, const physx::PxGeometry &geom, const physx::PxTransform &pose, physx::PxReal maxDist, physx::PxHitFlags hitFlags, physx::PxU32 maxHits, physx::PxGeomRaycastHit *rayHits, physx::PxU32 stride, physx::PxRaycastThreadContext *) const (defined in VoxelMap)VoxelMapvirtual
physx::PxCustomGeometry::Callbacks::raycast(const PxVec3 &origin, const PxVec3 &unitDir, const PxGeometry &geom, const PxTransform &pose, PxReal maxDist, PxHitFlags hitFlags, PxU32 maxHits, PxGeomRaycastHit *rayHits, PxU32 stride, PxRaycastThreadContext *threadContext) const =0physx::PxCustomGeometry::Callbackspure virtual
setDimensions(int x, int y, int z) (defined in VoxelMap)VoxelMap
setFloorVoxels(int layers) (defined in VoxelMap)VoxelMap
setVoxel(int x, int y, int z, bool yes=true) (defined in VoxelMap)VoxelMap
setVoxelSize(float x, float y, float z) (defined in VoxelMap)VoxelMap
setWaveVoxels() (defined in VoxelMap)VoxelMap
sweep(const physx::PxVec3 &unitDir, const physx::PxReal maxDist, const physx::PxGeometry &geom0, const physx::PxTransform &pose0, const physx::PxGeometry &geom1, const physx::PxTransform &pose1, physx::PxGeomSweepHit &sweepHit, physx::PxHitFlags hitFlags, const physx::PxReal inflation, physx::PxSweepThreadContext *) const (defined in VoxelMap)VoxelMapvirtual
physx::PxCustomGeometry::Callbacks::sweep(const PxVec3 &unitDir, const PxReal maxDist, const PxGeometry &geom0, const PxTransform &pose0, const PxGeometry &geom1, const PxTransform &pose1, PxGeomSweepHit &sweepHit, PxHitFlags hitFlags, const PxReal inflation, PxSweepThreadContext *threadContext) const =0physx::PxCustomGeometry::Callbackspure virtual
usePersistentContactManifold(const physx::PxGeometry &, physx::PxReal &) constVoxelMapinlinevirtual
visualize(const physx::PxGeometry &, physx::PxRenderOutput &, const physx::PxTransform &, const physx::PxBounds3 &) constVoxelMapvirtual
voxel(int x, int y, int z) const (defined in VoxelMap)VoxelMap
voxelize(const physx::PxGeometry &geom, const physx::PxTransform &pose, bool add=true) (defined in VoxelMap)VoxelMap
voxelPos(int x, int y, int z) const (defined in VoxelMap)VoxelMap
voxelSize() const (defined in VoxelMap)VoxelMap
voxelSizeX() const (defined in VoxelMap)VoxelMap
voxelSizeY() const (defined in VoxelMap)VoxelMap
voxelSizeZ() const (defined in VoxelMap)VoxelMap
~Callbacks() (defined in physx::PxCustomGeometry::Callbacks)physx::PxCustomGeometry::Callbacksinlinevirtual