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RavEngine
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#include <AudioMeshAsset.hpp>
Public Member Functions | |
| AudioMeshAsset (Ref< MeshAsset > mesh) | |
| auto | GetRadius () const |
| auto | GetScene () const |
An asset that enables sound reverbation modeling based on geometry data.
| RavEngine::AudioMeshAsset::AudioMeshAsset | ( | Ref< MeshAsset > | mesh | ) |