RavEngine
Loading...
Searching...
No Matches
AudioMeshAsset.hpp
1
#pragma once
2
#include "Ref.hpp"
3
4
struct
_IPLStaticMesh_t;
5
struct
_IPLScene_t;
6
7
namespace
RavEngine
{
8
class
MeshAsset;
9
13
struct
AudioMeshAsset
{
17
AudioMeshAsset
(
Ref<MeshAsset>
mesh);
18
~AudioMeshAsset
();
19
auto
GetRadius()
const
{
20
return
radius;
21
}
22
auto
GetScene()
const
{
23
return
iplscene;
24
}
25
private
:
26
_IPLStaticMesh_t
* staticMesh =
nullptr
;
27
_IPLScene_t
* iplscene =
nullptr
;
28
float
radius = 0;
29
};
30
31
}
moodycamel::ConcurrentQueue
Definition
concurrentqueue.h:747
RavEngine
Definition
Animation.hpp:6
RavEngine::AudioMeshAsset
Definition
AudioMeshAsset.hpp:13
RavEngine
include
RavEngine
AudioMeshAsset.hpp
Generated by
1.9.8