RavEngine
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RGL::TextureUsage Struct Reference

Public Attributes

bool TransferSource: 1 = false
 
bool TransferDestination: 1 = false
 
bool Sampled: 1 = false
 
bool Storage: 1 = false
 
bool ColorAttachment: 1 = false
 
bool DepthStencilAttachment: 1 = false
 
bool TransientAttachment: 1 = false
 
bool InputAttachment: 1 = false
 

The documentation for this struct was generated from the following file: