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TextureUsage | usage |
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TextureAspect | aspect |
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uint32_t | width = 0 |
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uint32_t | height = 0 |
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uint32_t | depth = 1 |
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uint32_t | mipLevels = 1 |
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uint32_t | arrayLayers = 1 |
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std::array< float, 4 > | optimizedClearValue { 0,0,0,0 } |
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TextureType | imageType = decltype(imageType)::T2D |
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TextureFormat | format |
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TilingMode | mode = decltype(mode)::Optimal |
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ResourceLayout | initialLayout = ResourceLayout::Undefined |
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bool | isCubemap = false |
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bool | readbackEnabled = false |
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std::string_view | debugName |
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The documentation for this struct was generated from the following file: