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RavEngine
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This is the complete list of members for CustomConvex, including all inherited members.
| computeMassProperties(const PxGeometry &geometry, PxMassProperties &massProperties) const =0 | physx::PxCustomGeometry::Callbacks | pure virtual |
| CustomConvex(float margin) (defined in CustomConvex) | CustomConvex | |
| generateContacts(const physx::PxGeometry &geom0, const physx::PxGeometry &geom1, const physx::PxTransform &pose0, const physx::PxTransform &pose1, const physx::PxReal contactDistance, const physx::PxReal meshContactMargin, const physx::PxReal toleranceLength, physx::PxContactBuffer &contactBuffer) const | CustomConvex | virtual |
| getCustomType() const =0 | physx::PxCustomGeometry::Callbacks | pure virtual |
| getLocalBounds(const physx::PxGeometry &) const | CustomConvex | virtual |
| getMargin() const | CustomConvex | virtual |
| margin (defined in CustomConvex) | CustomConvex | |
| overlap(const physx::PxGeometry &geom0, const physx::PxTransform &pose0, const physx::PxGeometry &geom1, const physx::PxTransform &pose1, physx::PxOverlapThreadContext *) const | CustomConvex | virtual |
| raycast(const physx::PxVec3 &origin, const physx::PxVec3 &unitDir, const physx::PxGeometry &geom, const physx::PxTransform &pose, physx::PxReal maxDist, physx::PxHitFlags hitFlags, physx::PxU32 maxHits, physx::PxGeomRaycastHit *rayHits, physx::PxU32 stride, physx::PxRaycastThreadContext *) const (defined in CustomConvex) | CustomConvex | virtual |
| physx::PxCustomGeometry::Callbacks::raycast(const PxVec3 &origin, const PxVec3 &unitDir, const PxGeometry &geom, const PxTransform &pose, PxReal maxDist, PxHitFlags hitFlags, PxU32 maxHits, PxGeomRaycastHit *rayHits, PxU32 stride, PxRaycastThreadContext *threadContext) const =0 | physx::PxCustomGeometry::Callbacks | pure virtual |
| supportLocal(const PxVec3 &dir) const =0 | physx::PxGjkQuery::Support | pure virtual |
| sweep(const physx::PxVec3 &unitDir, const physx::PxReal maxDist, const physx::PxGeometry &geom0, const physx::PxTransform &pose0, const physx::PxGeometry &geom1, const physx::PxTransform &pose1, physx::PxGeomSweepHit &sweepHit, physx::PxHitFlags hitFlags, const physx::PxReal inflation, physx::PxSweepThreadContext *) const (defined in CustomConvex) | CustomConvex | virtual |
| physx::PxCustomGeometry::Callbacks::sweep(const PxVec3 &unitDir, const PxReal maxDist, const PxGeometry &geom0, const PxTransform &pose0, const PxGeometry &geom1, const PxTransform &pose1, PxGeomSweepHit &sweepHit, PxHitFlags hitFlags, const PxReal inflation, PxSweepThreadContext *threadContext) const =0 | physx::PxCustomGeometry::Callbacks | pure virtual |
| usePersistentContactManifold(const physx::PxGeometry &, physx::PxReal &) const | CustomConvex | inlinevirtual |
| visualize(const physx::PxGeometry &, physx::PxRenderOutput &, const physx::PxTransform &, const physx::PxBounds3 &) const | CustomConvex | inlinevirtual |
| ~Callbacks() (defined in physx::PxCustomGeometry::Callbacks) | physx::PxCustomGeometry::Callbacks | inlinevirtual |
| ~Support() (defined in physx::PxGjkQuery::Support) | physx::PxGjkQuery::Support | inlinevirtual |