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RavEngine
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#include <PxArticulationTendonData.h>
Public Attributes | |
| PxReal | lowLimit |
| PxReal | highLimit |
| PxReal | restLength |
| PxReal | padding |
Public Attributes inherited from physx::PxGpuSpatialTendonData | |
| PxReal | stiffness |
| PxReal | damping |
| PxReal | limitStiffness |
| PxReal | offset |
This data structure is to be used by the direct GPU API for fixed tendon data updates.