RavEngine
Loading...
Searching...
No Matches
physx::Gu::SphereV Member List

This is the complete list of members for physx::Gu::SphereV, including all inherited members.

bMarginIsRadius (defined in physx::Gu::ConvexV)physx::Gu::ConvexVprotected
center (defined in physx::Gu::ConvexV)physx::Gu::ConvexVprotected
contains(const aos::Vec3VArg p) constphysx::Gu::SphereVinline
contains(const SphereV &sphere) constphysx::Gu::SphereVinline
contains(const aos::Vec3VArg minimum, const aos::Vec3VArg maximum) constphysx::Gu::SphereVinline
ConvexV(const ConvexType::Type type_) (defined in physx::Gu::ConvexV)physx::Gu::ConvexVinline
ConvexV(const ConvexType::Type type_, const aos::Vec3VArg center_) (defined in physx::Gu::ConvexV)physx::Gu::ConvexVinline
getCenter() const (defined in physx::Gu::ConvexV)physx::Gu::ConvexVinline
getMargin() const (defined in physx::Gu::ConvexV)physx::Gu::ConvexVinline
getMarginF() const (defined in physx::Gu::ConvexV)physx::Gu::ConvexVinline
getMarginIsRadius() const (defined in physx::Gu::ConvexV)physx::Gu::ConvexVinline
getMinMargin() const (defined in physx::Gu::ConvexV)physx::Gu::ConvexVinline
getPoint(const PxU8) (defined in physx::Gu::SphereV)physx::Gu::SphereVinline
getSweepMargin() const (defined in physx::Gu::SphereV)physx::Gu::SphereVinline
getType() const (defined in physx::Gu::ConvexV)physx::Gu::ConvexVinline
intersect(const SphereV &sphere) constphysx::Gu::SphereVinline
isMarginEqRadius() const (defined in physx::Gu::SphereV)physx::Gu::SphereVinline
isValid() constphysx::Gu::SphereVinline
margin (defined in physx::Gu::ConvexV)physx::Gu::ConvexVprotected
minMargin (defined in physx::Gu::ConvexV)physx::Gu::ConvexVprotected
radiusphysx::Gu::SphereV
setCenter(const aos::Vec3VArg _center) (defined in physx::Gu::ConvexV)physx::Gu::ConvexVinline
setMargin(const aos::FloatVArg margin_) (defined in physx::Gu::ConvexV)physx::Gu::ConvexVinline
setMargin(const PxReal margin_) (defined in physx::Gu::ConvexV)physx::Gu::ConvexVinline
setMinMargin(const aos::FloatVArg minMargin_) (defined in physx::Gu::ConvexV)physx::Gu::ConvexVinline
setSweepMargin(const aos::FloatVArg sweepMargin_) (defined in physx::Gu::ConvexV)physx::Gu::ConvexVinline
setV(const aos::Vec3VArg _center, const aos::FloatVArg _radius) (defined in physx::Gu::SphereV)physx::Gu::SphereVinline
SphereV()physx::Gu::SphereVinline
SphereV(const aos::Vec3VArg _center, const aos::FloatV _radius) (defined in physx::Gu::SphereV)physx::Gu::SphereVinline
SphereV(const SphereV &sphere)physx::Gu::SphereVinline
SphereV(const PxGeometry &geom) (defined in physx::Gu::SphereV)physx::Gu::SphereVinline
support(const aos::Vec3VArg) const (defined in physx::Gu::SphereV)physx::Gu::SphereVinline
supportMargin(const aos::Vec3VArg dir, const aos::FloatVArg _margin, aos::Vec3V &support) const (defined in physx::Gu::SphereV)physx::Gu::SphereVinline
supportSweep(const aos::Vec3VArg dir) const (defined in physx::Gu::SphereV)physx::Gu::SphereVinline
sweepMargin (defined in physx::Gu::ConvexV)physx::Gu::ConvexVprotected
type (defined in physx::Gu::ConvexV)physx::Gu::ConvexVprotected
~ConvexV() (defined in physx::Gu::ConvexV)physx::Gu::ConvexVinlineprotected
~SphereV()physx::Gu::SphereVinline